diff options
| author | lizzie <lizzie@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
| commit | 9d2681ecc9565681db623fb71799e76381998512 (patch) | |
| tree | 3133129860a1569a8be8e7e0c9c5985adbd992ca /src/audio_core/renderer/system.cpp | |
| parent | 428f136a754096e34c7bfec902684e2546a43ca4 (diff) | |
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/audio_core/renderer/system.cpp')
| -rw-r--r-- | src/audio_core/renderer/system.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp index c30d68426c..c4a2768b93 100644 --- a/src/audio_core/renderer/system.cpp +++ b/src/audio_core/renderer/system.cpp @@ -718,7 +718,7 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer, const auto estimated_time{start_estimated_time - end_estimated_time}; - const auto time_limit{static_cast<u32>(std::max(dsp_time_limit + estimated_time, 0.0f))}; + const auto time_limit{static_cast<u32>((std::max)(dsp_time_limit + estimated_time, 0.0f))}; num_voices_dropped = DropVoices(command_buffer, static_cast<u32>(start_estimated_time), time_limit); } |
