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authorcirakg <cirakg@cirakg.xyz>2026-11-03 21:58:24 +0100
committercirakg <cirakg@cirakg.xyz>2026-11-03 21:58:24 +0100
commitcdfb1ae93444c0aa02dfe592af36d70ab36549fd (patch)
tree2fa8d7062d907d5ab8d85d64c66be87ea4cdf0d1 /src/common/fs
parent51341ec09b25de1d9b01d0c00ee828dd5b861d5c (diff)
parent4383b9787afbf6c63291bf803c8330afb4f21a16 (diff)
Merge upstream Djihads80/Eglantine nx2 into nx2HEADnx2
# Conflicts: # .github/workflows/release-binaries.yml
Diffstat (limited to 'src/common/fs')
-rw-r--r--src/common/fs/fs_paths.h1
-rw-r--r--src/common/fs/path_util.cpp1
-rw-r--r--src/common/fs/path_util.h1
3 files changed, 3 insertions, 0 deletions
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h
index ae25846fc2..763a8759dd 100644
--- a/src/common/fs/fs_paths.h
+++ b/src/common/fs/fs_paths.h
@@ -28,6 +28,7 @@
#define SCREENSHOTS_DIR "screenshots"
#define SDMC_DIR "sdmc"
#define SHADER_DIR "shader"
+#define STREAMLINE_DIR "streamline"
#define TAS_DIR "tas"
#define ICONS_DIR "icons"
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index 82ea8f6cb2..f77da2e301 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -168,6 +168,7 @@ public:
GenerateEdenPath(EdenPath::SDMCDir, eden_path / SDMC_DIR);
GenerateEdenPath(EdenPath::TASDir, eden_path / TAS_DIR);
GenerateEdenPath(EdenPath::IconsDir, eden_path / ICONS_DIR);
+ GenerateEdenPath(EdenPath::StreamlineDir, eden_path / STREAMLINE_DIR);
// config
GenerateEdenPath(EdenPath::ConfigDir, eden_path_config);
// cache
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index e8fa5614ae..940dbb9186 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -34,6 +34,7 @@ enum class EdenPath {
ShaderDir, // Where shaders are stored.
TASDir, // Where TAS scripts are stored.
IconsDir, // Where Icons for Windows shortcuts are stored.
+ StreamlineDir, // Where the user-supplied NVIDIA Streamline loader is stored.
};
// migration/compat dirs