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authorMaranBr <maranbr@outlook.com>2026-02-15 04:12:01 +0100
committercrueter <crueter@eden-emu.dev>2026-02-15 04:12:01 +0100
commit8e373eb714aa01117ec885680477501cdb572112 (patch)
tree082eb88a2e28e6fb7caabc003a7fcea969c865c9 /src/common/settings.h
parent75ebfaa090ca5ba9757e984c545784221ad2bf6c (diff)
[vulkan] Improve frame pacing (#3535)
This improves frame pacing control, fixes accumulated drift, and adds the ability to change it while the game is running. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3535 Co-authored-by: MaranBr <maranbr@outlook.com> Co-committed-by: MaranBr <maranbr@outlook.com>
Diffstat (limited to 'src/common/settings.h')
-rw-r--r--src/common/settings.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index a7cf800142..a03c6e1a2c 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -462,9 +462,12 @@ struct Values {
SwitchableSetting<FramePacingMode, true> frame_pacing_mode{linkage,
FramePacingMode::Target_Auto,
FramePacingMode::Target_Auto,
- FramePacingMode::Target_240,
+ FramePacingMode::Target_120,
"frame_pacing_mode",
- Category::RendererAdvanced};
+ Category::RendererAdvanced,
+ Specialization::Default,
+ true,
+ true};
SwitchableSetting<AstcRecompression, true> astc_recompression{linkage,
AstcRecompression::Uncompressed,