diff options
| author | MaranBr <maranbr@outlook.com> | 2026-02-15 04:12:01 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-02-15 04:12:01 +0100 |
| commit | 8e373eb714aa01117ec885680477501cdb572112 (patch) | |
| tree | 082eb88a2e28e6fb7caabc003a7fcea969c865c9 /src/common/settings_enums.h | |
| parent | 75ebfaa090ca5ba9757e984c545784221ad2bf6c (diff) | |
[vulkan] Improve frame pacing (#3535)
This improves frame pacing control, fixes accumulated drift, and adds the ability to change it while the game is running.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3535
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
Diffstat (limited to 'src/common/settings_enums.h')
| -rw-r--r-- | src/common/settings_enums.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h index 62bf17c51a..d4935d9b6d 100644 --- a/src/common/settings_enums.h +++ b/src/common/settings_enums.h @@ -129,7 +129,7 @@ ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16, X32, X64, None); ENUM(AstcDecodeMode, Cpu, Gpu, CpuAsynchronous); ENUM(AstcRecompression, Uncompressed, Bc1, Bc3); -ENUM(FramePacingMode, Target_Auto, Target_30, Target_60, Target_120, Target_240); +ENUM(FramePacingMode, Target_Auto, Target_30, Target_60, Target_90, Target_120); ENUM(VSyncMode, Immediate, Mailbox, Fifo, FifoRelaxed); ENUM(VramUsageMode, Conservative, Aggressive); ENUM(RendererBackend, OpenGL_GLSL, Vulkan, Null, OpenGL_GLASM, OpenGL_SPIRV); |
