aboutsummaryrefslogtreecommitdiff
path: root/src/common
diff options
context:
space:
mode:
authorMaranBr <maranbr@outlook.com>2026-10-08 23:11:34 +0200
committercrueter <crueter@eden-emu.dev>2026-10-08 23:11:34 +0200
commit67bada77f8a43a90da2e94e89b8e7da73c256989 (patch)
treebd04c6708c272cdcf21f853f265d8f47117d98c4 /src/common
parent3cdd2ce141224079ce1dc8bfb4be7edc113aca02 (diff)
[video_core] Skip fragment shaders with known issues on non-NVIDIA drivers (#4503)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Skip fragment shaders using a pattern that is not supported by non-NVIDIA drivers. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4503 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Diffstat (limited to 'src/common')
-rw-r--r--src/common/settings.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index 0eee48b55d..2a4bf3e9e4 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -657,9 +657,6 @@ struct Values {
SwitchableSetting<bool> emulate_bgr565{linkage, false, "emulate_bgr565",
Category::RendererHacks};
- SwitchableSetting<bool> rescale_hack{linkage, false, "rescale_hack",
- Category::RendererHacks};
-
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererHacks};