diff options
| author | lizzie <lizzie@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-09-09 20:47:49 +0200 |
| commit | 9d2681ecc9565681db623fb71799e76381998512 (patch) | |
| tree | 3133129860a1569a8be8e7e0c9c5985adbd992ca /src/core/arm/debug.cpp | |
| parent | 428f136a754096e34c7bfec902684e2546a43ca4 (diff) | |
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src/core/arm/debug.cpp')
| -rw-r--r-- | src/core/arm/debug.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/arm/debug.cpp b/src/core/arm/debug.cpp index 854509463b..20f1ea00df 100644 --- a/src/core/arm/debug.cpp +++ b/src/core/arm/debug.cpp @@ -283,9 +283,9 @@ Loader::AppLoader::Modules FindModules(Kernel::KProcess* process) { // Ignore leading directories. char* path_pointer = module_path.path.data(); char* path_end = - path_pointer + std::min(PathLengthMax, module_path.path_length); + path_pointer + (std::min)(PathLengthMax, module_path.path_length); - for (s32 i = 0; i < std::min(PathLengthMax, module_path.path_length) && + for (s32 i = 0; i < (std::min)(PathLengthMax, module_path.path_length) && module_path.path[i] != '\0'; i++) { if (module_path.path[i] == '/' || module_path.path[i] == '\\') { |
