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authorLioncash <mathew1800@gmail.com>2018-08-04 02:57:08 -0400
committerLioncash <mathew1800@gmail.com>2018-08-04 02:57:11 -0400
commit32901799b50c288968494d7afe38b768a151acb7 (patch)
treeea918556c1d0a6a466e94c0b38d3adf317a9611d /src/core/core.cpp
parentc043a5c93042164c4fa2310197f6ad63f586a5d8 (diff)
gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
This lets us indent the majority of the code and places the error case first.
Diffstat (limited to 'src/core/core.cpp')
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