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authorJohn <john@eden-emu.dev>2026-02-17 06:15:45 +0100
committercrueter <crueter@eden-emu.dev>2026-02-17 06:15:45 +0100
commit5fb3ae487cbf80d2a0c16ba2993f35eeebe9d115 (patch)
tree31ff96ff0cada0a4c55dc607e189808b0074d35f /src/core/core_timing.cpp
parent86e02acebab93d3f202c359424141cd887d1b70b (diff)
[windows] Return x86 microsleep for Windows (#3563)
Microsleep removal may have regressed AOC in msvc Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3563 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: Lizzie <lizzie@eden-emu.dev> Co-authored-by: John <john@eden-emu.dev> Co-committed-by: John <john@eden-emu.dev>
Diffstat (limited to 'src/core/core_timing.cpp')
-rw-r--r--src/core/core_timing.cpp39
1 files changed, 11 insertions, 28 deletions
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 6be73e84d8..b216dc2094 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -13,9 +13,8 @@
#include "common/windows/timer_resolution.h"
#endif
-#if defined(_WIN32) && defined(ARCHITECTURE_x86_64) && defined(__MINGW64__)
-#include "common/x64/cpu_detect.h"
-#include "common/x64/rdtsc.h"
+#ifdef ARCHITECTURE_x86_64
+#include "common/x64/cpu_wait.h"
#endif
#include "common/settings.h"
@@ -287,38 +286,22 @@ void CoreTiming::ThreadLoop() {
const auto next_time = Advance();
if (next_time) {
// There are more events left in the queue, wait until the next event.
- if (auto wait_time = *next_time - GetGlobalTimeNs().count(); wait_time > 0) {
-#if defined(_WIN32) && defined(ARCHITECTURE_x86_64) && defined(__MINGW64__)
+ auto wait_time = *next_time - GetGlobalTimeNs().count();
+ if (wait_time > 0) {
+#ifdef _WIN32
while (!paused && !event.IsSet() && wait_time > 0) {
wait_time = *next_time - GetGlobalTimeNs().count();
if (wait_time >= timer_resolution_ns) {
Common::Windows::SleepForOneTick();
} else {
- // 100,000 cycles is a reasonable amount of time to wait to save on CPU resources.
- // For reference:
- // At 1 GHz, 100K cycles is 100us
- // At 2 GHz, 100K cycles is 50us
- // At 4 GHz, 100K cycles is 25us
- constexpr auto PauseCycles = 100'000U;
- auto const& caps = Common::GetCPUCaps();
- if (caps.waitpkg) {
- static constexpr auto RequestC02State = 0U;
- const auto tsc = Common::X64::FencedRDTSC() + PauseCycles;
- const auto eax = u32(tsc & 0xFFFFFFFF);
- const auto edx = u32(tsc >> 32);
- asm volatile("tpause %0" : : "r"(RequestC02State), "d"(edx), "a"(eax));
- } else if (caps.monitorx) {
- static constexpr auto EnableWaitTimeFlag = 1U << 1;
- static constexpr auto RequestC1State = 0U;
- // monitor_var should be aligned to a cache line.
- alignas(64) u64 monitor_var{};
- asm volatile("monitorx" : : "a"(&monitor_var), "c"(0), "d"(0));
- asm volatile("mwaitx" : : "a"(RequestC1State), "b"(PauseCycles), "c"(EnableWaitTimeFlag));
- } else {
- std::this_thread::yield();
- }
+#ifdef ARCHITECTURE_x86_64
+ Common::X64::MicroSleep();
+#else
+ std::this_thread::yield();
+#endif
}
}
+
if (event.IsSet()) {
event.Reset();
}