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authorMako <137927095+Takoroka@users.noreply.github.com>2026-11-02 19:48:22 -0500
committerGitHub <noreply@github.com>2026-11-02 19:48:22 -0500
commit28051fc764f6d2a6f9c64f8166c02dd2d13d77e7 (patch)
tree3aa8c43b64f68d23d3c24b00e0e1498bc4b4c4a1 /src/core/internal_network
parentbd12e7c4ef7ddfcc56d88ee71612a671f582e47b (diff)
parentd8d16713b891245fd786b27d375f68d695c76d0e (diff)
Merge pull request #313 from cira0100/ldn/room-handshake
Diffstat (limited to 'src/core/internal_network')
-rw-r--r--src/core/internal_network/network.cpp15
-rw-r--r--src/core/internal_network/network.h4
-rw-r--r--src/core/internal_network/socket_proxy.cpp157
-rw-r--r--src/core/internal_network/socket_proxy.h13
-rw-r--r--src/core/internal_network/sockets.h6
5 files changed, 126 insertions, 69 deletions
diff --git a/src/core/internal_network/network.cpp b/src/core/internal_network/network.cpp
index 01d37fb35b..806562076d 100644
--- a/src/core/internal_network/network.cpp
+++ b/src/core/internal_network/network.cpp
@@ -722,6 +722,17 @@ std::optional<IPv4Address> GetHostIPv4Address() {
return TranslateIPv4(network_interface->ip_address);
}
+std::optional<IPv4Address> GetRoomIPv4Address() {
+ if (const auto room_member = GetRoomMember().lock()) {
+ // The room host and moderators are in the Moderator state instead of Joined
+ const auto state = room_member->GetState();
+ if (state == RoomMember::State::Joined || state == RoomMember::State::Moderator) {
+ return room_member->GetFakeIpAddress();
+ }
+ }
+ return std::nullopt;
+}
+
std::string IPv4AddressToString(IPv4Address ip_addr) {
std::array<char, INET_ADDRSTRLEN> buf = {};
ASSERT(inet_ntop(AF_INET, &ip_addr, buf.data(), sizeof(buf)) == buf.data());
@@ -1084,6 +1095,10 @@ bool Socket::IsOpened() const {
return fd != INVALID_SOCKET;
}
+bool Socket::AcceptsProxyPacket(const ProxyPacket& packet) {
+ return false;
+}
+
void Socket::HandleProxyPacket(const ProxyPacket& packet) {
LOG_WARNING(Network, "ProxyPacket received, but not in Proxy mode!");
}
diff --git a/src/core/internal_network/network.h b/src/core/internal_network/network.h
index 2c9ae523c5..a598f75348 100644
--- a/src/core/internal_network/network.h
+++ b/src/core/internal_network/network.h
@@ -121,6 +121,10 @@ constexpr IPv4Address TranslateIPv4(in_addr addr) {
/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
std::optional<IPv4Address> GetHostIPv4Address();
+/// @brief Returns the fake IPv4 address of the joined room, the emulated network while in a room
+/// @return nullopt outside a room and while still joining it
+std::optional<IPv4Address> GetRoomIPv4Address();
+
std::string IPv4AddressToString(IPv4Address ip_addr);
u32 IPv4AddressToInteger(IPv4Address ip_addr);
diff --git a/src/core/internal_network/socket_proxy.cpp b/src/core/internal_network/socket_proxy.cpp
index 744765bfcc..f12891e8f5 100644
--- a/src/core/internal_network/socket_proxy.cpp
+++ b/src/core/internal_network/socket_proxy.cpp
@@ -3,8 +3,9 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include <algorithm>
#include <chrono>
-#include <thread>
+#include <cstring>
#include "common/assert.h"
#include "common/logging.h"
@@ -29,22 +30,35 @@ ProxySocket::~ProxySocket() {
fd = INVALID_SOCKET;
}
-void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
+bool ProxySocket::MatchesPacket(const ProxyPacket& packet) const {
if (protocol != packet.protocol || local_endpoint.portno != packet.remote_endpoint.portno ||
closed) {
- return;
+ return false;
}
-
if (!broadcast && packet.broadcast) {
LOG_INFO(Network, "Received broadcast packet, but not configured for broadcast mode");
- return;
+ return false;
}
+ return true;
+}
- auto decompressed = packet;
- decompressed.data = Common::Compression::DecompressDataZSTD(packet.data);
-
+bool ProxySocket::AcceptsProxyPacket(const ProxyPacket& packet) {
std::lock_guard guard(packets_mutex);
- received_packets.push(decompressed);
+ return MatchesPacket(packet);
+}
+
+void ProxySocket::HandleProxyPacket(const ProxyPacket& packet) {
+ {
+ // Runs on the room thread, while the game thread may bind, close or reconfigure the socket.
+ // Check again: the socket may have changed since AcceptsProxyPacket.
+ std::lock_guard guard(packets_mutex);
+ if (!MatchesPacket(packet)) {
+ return;
+ }
+ received_packets.push(packet);
+ }
+ // A MSG_PEEK reader leaves the packet queued, so every waiter must see it
+ packets_cv.notify_all();
}
template <typename T>
@@ -54,7 +68,11 @@ Errno ProxySocket::SetSockOpt(SOCKET fd_, int option, T value) {
}
Errno ProxySocket::Initialize(Domain domain, Type type, Protocol socket_protocol) {
- protocol = socket_protocol;
+ {
+ std::lock_guard guard(packets_mutex);
+ socket_type = type;
+ protocol = socket_protocol;
+ }
SetSockOpt(fd, SO_TYPE, type);
return Errno::SUCCESS;
@@ -81,6 +99,7 @@ std::pair<SockAddrIn, Errno> ProxySocket::GetSockName() {
}
Errno ProxySocket::Bind(SockAddrIn addr) {
+ std::lock_guard guard(packets_mutex);
if (is_bound) {
LOG_WARNING(Network, "Rebinding Socket is unimplemented!");
return Errno::SUCCESS;
@@ -102,82 +121,73 @@ Errno ProxySocket::Shutdown(ShutdownHow how) {
}
std::pair<s32, Errno> ProxySocket::Recv(int flags, std::span<u8> message) {
- LOG_WARNING(Network, "(STUBBED) called");
- ASSERT(flags == 0);
- ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
-
- return {static_cast<s32>(0), Errno::SUCCESS};
+ if (socket_type == Type::STREAM) {
+ // Room TCP sockets have no peer (Connect and Send are stubs). Report an empty queue as the
+ // end of the stream, as before, instead of blocking the bsd service until the timeout.
+ std::lock_guard guard(packets_mutex);
+ if (received_packets.empty()) {
+ return {0, Errno::SUCCESS};
+ }
+ }
+ return RecvFrom(flags, message, nullptr);
}
std::pair<s32, Errno> ProxySocket::RecvFrom(int flags, std::span<u8> message, SockAddrIn* addr) {
- ASSERT(flags == 0);
+ ASSERT((flags & ~FLAG_MSG_PEEK) == 0);
ASSERT(message.size() < static_cast<size_t>((std::numeric_limits<int>::max)()));
- // TODO (flTobi): Verify the timeout behavior and break when connection is lost
- const auto timestamp = std::chrono::steady_clock::now();
- // When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
- // packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
- // the timeout to 5s instead
- const auto timeout = receive_timeout == 0 ? 5000 : receive_timeout;
- while (true) {
- {
- std::lock_guard guard(packets_mutex);
- if (received_packets.size() > 0) {
- return ReceivePacket(flags, message, addr, message.size());
- }
- }
-
+ std::unique_lock lock(packets_mutex);
+ if (closed) {
+ return {-1, Errno::BADF};
+ }
+ if (received_packets.empty()) {
if (!blocking) {
return {-1, Errno::AGAIN};
}
-
- std::this_thread::yield();
-
- const auto time_diff = std::chrono::steady_clock::now() - timestamp;
- const auto time_diff_ms =
- std::chrono::duration_cast<std::chrono::milliseconds>(time_diff).count();
-
- if (time_diff_ms > timeout) {
- return {-1, Errno::TIMEDOUT};
+ // TODO (flTobi): Verify the timeout behavior and break when connection is lost
+ // When receive_timeout is set to zero, the socket is supposed to wait indefinitely until a
+ // packet arrives. In order to prevent lost packets from hanging the emulation thread, we set
+ // the timeout to 5s instead. An expired wait is reported like an SO_RCVTIMEO timeout.
+ const u32 timeout = receive_timeout == 0 ? 5000 : receive_timeout;
+ if (!packets_cv.wait_for(lock, std::chrono::milliseconds{timeout},
+ [this] { return closed || !received_packets.empty(); })) {
+ return {-1, Errno::AGAIN};
+ }
+ if (closed) {
+ return {-1, Errno::BADF};
}
}
+
+ return ReceivePacket(flags, message, addr, message.size());
}
std::pair<s32, Errno> ProxySocket::ReceivePacket(int flags, std::span<u8> message, SockAddrIn* addr,
std::size_t max_length) {
- ProxyPacket& packet = received_packets.front();
+ const ProxyPacket& packet = received_packets.front();
if (addr) {
addr->family = Domain::INET;
addr->ip = packet.local_endpoint.ip; // The senders ip address
addr->portno = packet.local_endpoint.portno; // The senders port number
}
- bool peek = (flags & FLAG_MSG_PEEK) != 0;
- std::size_t read_bytes;
- if (packet.data.size() > max_length) {
- read_bytes = max_length;
- memcpy(message.data(), packet.data.data(), max_length);
-
- if (protocol == Protocol::UDP) {
- if (!peek) {
- received_packets.pop();
- }
- return {-1, Errno::MSGSIZE};
- } else if (protocol == Protocol::TCP) {
- std::vector<u8> numArray(packet.data.size() - max_length);
- std::copy(packet.data.begin() + max_length, packet.data.end(),
- std::back_inserter(numArray));
- packet.data = numArray;
- }
+ const std::span<const u8> unread = std::span{packet.data}.subspan(front_read_offset);
+ const std::size_t read_bytes = (std::min)(unread.size(), max_length);
+ std::memcpy(message.data(), unread.data(), read_bytes);
+
+ if ((flags & FLAG_MSG_PEEK) != 0) {
+ return {static_cast<s32>(read_bytes), Errno::SUCCESS};
+ }
+
+ if (socket_type == Type::STREAM && read_bytes < unread.size()) {
+ // Keep the unread part of the stream for the next call
+ front_read_offset += read_bytes;
} else {
- read_bytes = packet.data.size();
- memcpy(message.data(), packet.data.data(), read_bytes);
- if (!peek) {
- received_packets.pop();
- }
+ // Like BSD recv(), the rest of a datagram that does not fit is discarded
+ received_packets.pop();
+ front_read_offset = 0;
}
- return {static_cast<u32>(read_bytes), Errno::SUCCESS};
+ return {static_cast<s32>(read_bytes), Errno::SUCCESS};
}
std::pair<s32, Errno> ProxySocket::Send(std::span<const u8> message, int flags) {
@@ -238,8 +248,14 @@ std::pair<s32, Errno> ProxySocket::SendTo(u32 flags, std::span<const u8> message
}
Errno ProxySocket::Close() {
- fd = INVALID_SOCKET;
- closed = true;
+ {
+ std::lock_guard guard(packets_mutex);
+ fd = INVALID_SOCKET;
+ closed = true;
+ received_packets = {};
+ front_read_offset = 0;
+ }
+ packets_cv.notify_all();
return Errno::SUCCESS;
}
@@ -260,7 +276,10 @@ Errno ProxySocket::SetReuseAddr(bool enable) {
}
Errno ProxySocket::SetBroadcast(bool enable) {
- broadcast = enable;
+ {
+ std::lock_guard guard(packets_mutex);
+ broadcast = enable;
+ }
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}
@@ -282,11 +301,15 @@ Errno ProxySocket::SetSndTimeo(u32 value) {
}
Errno ProxySocket::SetRcvTimeo(u32 value) {
- receive_timeout = value;
+ {
+ std::lock_guard guard(packets_mutex);
+ receive_timeout = value;
+ }
return SetSockOpt(fd, SO_RCVTIMEO, static_cast<int>(value));
}
Errno ProxySocket::SetNonBlock(bool enable) {
+ std::lock_guard guard(packets_mutex);
blocking = !enable;
return Errno::SUCCESS;
}
diff --git a/src/core/internal_network/socket_proxy.h b/src/core/internal_network/socket_proxy.h
index caf5d1ee23..078baa7806 100644
--- a/src/core/internal_network/socket_proxy.h
+++ b/src/core/internal_network/socket_proxy.h
@@ -1,10 +1,11 @@
-// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
+// SPDX-FileCopyrightText: Copyright 2026 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
+#include <condition_variable>
#include <mutex>
#include <span>
#include <vector>
@@ -21,6 +22,8 @@ public:
explicit ProxySocket() noexcept;
~ProxySocket() override;
+ bool AcceptsProxyPacket(const ProxyPacket& packet) override;
+
void HandleProxyPacket(const ProxyPacket& packet) override;
Errno Initialize(Domain domain, Type type, Protocol socket_protocol) override;
@@ -81,6 +84,9 @@ public:
bool IsOpened() const override;
private:
+ /// Expects packets_mutex to be held
+ bool MatchesPacket(const ProxyPacket& packet) const;
+
bool broadcast = false;
bool closed = false;
u32 send_timeout = 0;
@@ -89,9 +95,12 @@ private:
SockAddrIn local_endpoint{};
bool blocking = true;
std::queue<ProxyPacket> received_packets;
- Protocol protocol;
+ std::size_t front_read_offset = 0; ///< Bytes of the front TCP packet that were already read
+ Protocol protocol{};
+ Type socket_type{}; ///< Stream checks use the type, since protocol 0 means the default protocol
std::mutex packets_mutex;
+ std::condition_variable packets_cv;
};
} // namespace Network
diff --git a/src/core/internal_network/sockets.h b/src/core/internal_network/sockets.h
index 0b751b6622..29b5b0f18a 100644
--- a/src/core/internal_network/sockets.h
+++ b/src/core/internal_network/sockets.h
@@ -89,6 +89,10 @@ public:
virtual bool IsOpened() const = 0;
+ /// Whether HandleProxyPacket would queue the packet; checked before decompressing it
+ virtual bool AcceptsProxyPacket(const ProxyPacket& packet) = 0;
+
+ /// Queues a room packet whose data is already decompressed
virtual void HandleProxyPacket(const ProxyPacket& packet) = 0;
[[nodiscard]] SOCKET GetFD() const {
@@ -163,6 +167,8 @@ public:
bool IsOpened() const override;
+ bool AcceptsProxyPacket(const ProxyPacket& packet) override;
+
void HandleProxyPacket(const ProxyPacket& packet) override;
private: