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authorLioncash <mathew1800@gmail.com>2020-11-27 10:50:48 -0500
committerLioncash <mathew1800@gmail.com>2020-11-27 11:40:45 -0500
commitc06510376a8a7260d6b734849c8714589c8b73c6 (patch)
tree285ffb3801aa773cb3537f77153a9e432390f6b8 /src/core/settings.cpp
parent5fe92fd8413961272c2da136b5c8456a9b801c6e (diff)
core: Eliminate remaining usages of the global system instance
Removes all remaining usages of the global system instance. After this, migration can begin to migrate to being constructed and managed entirely by the various frontends.
Diffstat (limited to 'src/core/settings.cpp')
-rw-r--r--src/core/settings.cpp17
1 files changed, 7 insertions, 10 deletions
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index aadbc3932d..e9997a2637 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -4,9 +4,10 @@
#include <string_view>
+#include "common/assert.h"
#include "common/file_util.h"
+#include "common/logging/log.h"
#include "core/core.h"
-#include "core/gdbstub/gdbstub.h"
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
@@ -31,13 +32,9 @@ std::string GetTimeZoneString() {
return timezones[time_zone_index];
}
-void Apply() {
- GDBStub::SetServerPort(values.gdbstub_port);
- GDBStub::ToggleServer(values.use_gdbstub);
-
- auto& system_instance = Core::System::GetInstance();
- if (system_instance.IsPoweredOn()) {
- system_instance.Renderer().RefreshBaseSettings();
+void Apply(Core::System& system) {
+ if (system.IsPoweredOn()) {
+ system.Renderer().RefreshBaseSettings();
}
Service::HID::ReloadInputDevices();
@@ -106,9 +103,9 @@ float Volume() {
return values.volume.GetValue();
}
-void RestoreGlobalState() {
+void RestoreGlobalState(bool is_powered_on) {
// If a game is running, DO NOT restore the global settings state
- if (Core::System::GetInstance().IsPoweredOn()) {
+ if (is_powered_on) {
return;
}