diff options
| author | néo Luigi <85024393+neoluigi4123@users.noreply.github.com> | 2026-10-31 15:33:09 +0100 |
|---|---|---|
| committer | kraibse <33869366+kraibse@users.noreply.github.com> | 2026-10-31 18:04:23 +0100 |
| commit | 82963e6750cef756d2ad4d1115dc9dca420d4313 (patch) | |
| tree | 8378304104c807b5d08f2985d6e7b75c57c0ae06 /src/core | |
| parent | 2065b1431c0ecfeade61a7e7511889c4800b6bb9 (diff) | |
1st pass of review: code cleanup & windows test
Assisted-by: Claude Opus 5.5 (review, cleanup and log analysis)
Diffstat (limited to 'src/core')
| -rw-r--r-- | src/core/core.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index ac5e23e9c0..41871df870 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -319,6 +319,7 @@ struct System::Impl { virtual_filesystem != nullptr && IsSwitch2Program(GetGameFileFromPath(virtual_filesystem, filepath)); Settings::SetCurrentProgramIsSwitch2(switch2_program); + Settings::SetAstcRecompressionOverride(std::nullopt); // Switch 2 titles size their heap from the total memory and need the 12 GiB layout. Set it // as a per-game value, so RestoreGlobalState brings back the configured layout afterwards. |
