diff options
| author | lizzie <lizzie@eden-emu.dev> | 2026-09-08 20:39:39 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-09-08 20:39:39 +0200 |
| commit | fdd8d4252c60b055cac2d792b414ba15046d484d (patch) | |
| tree | c78cbafdb916f4936873d733c9c37abbc9a03962 /src/input_common/drivers/mouse.h | |
| parent | 1036982d2f70af9d72e9827ffab73d4349508bbb (diff) | |
[common] remove unused vector_math.h fluff (#4333)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md)
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.
-------------------
We don't use half of this file for anything -- it's dead code
also the NEON intrinsic replacements suck -- we are not beating GLM (plus we use registers for decomposition instead of using vec regs like everyone else does, so the "optimizations" dont matter)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4333
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Diffstat (limited to 'src/input_common/drivers/mouse.h')
| -rw-r--r-- | src/input_common/drivers/mouse.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/input_common/drivers/mouse.h b/src/input_common/drivers/mouse.h index 166168c824..25f75109b9 100644 --- a/src/input_common/drivers/mouse.h +++ b/src/input_common/drivers/mouse.h @@ -107,11 +107,11 @@ private: Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const; - Common::Vec2<int> mouse_origin; - Common::Vec2<int> last_mouse_position; - Common::Vec2<float> last_mouse_change; - Common::Vec3<float> last_motion_change; - Common::Vec2<int> wheel_position; + Common::Vec<int, 2> mouse_origin; + Common::Vec<int, 2> last_mouse_position; + Common::Vec<float, 2> last_mouse_change; + Common::Vec<float, 3> last_motion_change; + Common::Vec<int, 2> wheel_position; bool button_pressed = false; }; |
