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path: root/src/input_common/drivers/mouse.h
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* [input] Fix mouse drift on Qt/SDL frontends (#4352)lizzie2026-09-141-2/+5
* [common] remove unused vector_math.h fluff (#4333)lizzie2026-09-081-5/+5
* [core/hle/services/am] nuke ButtonPoller and Mouse thread (#4229)lizzie2026-07-261-2/+4
* [input_common/mouse, sdl_driver] increase latency of mouse and SDL_vibration ...lizzie2025-12-041-2/+3
* fix uninit values in applet and mouse (#114)Esther10242025-05-191-1/+1
* yuzu: Ensure mouse panning can't be enabled with real mouse emulationgerman772023-06-301-0/+2
* input_common: Redesign mouse panningBaptiste Marie2023-06-121-2/+0
* input_common: Implement dedicated motion from mouseNarr the Reg2023-02-211-1/+4
* input_common: Split mouse input into individual devicesNarr the Reg2023-02-161-4/+34
* general: fix compile for Apple ClangLiam2022-11-221-1/+1
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
* input_common: Reintroduce motion from mouse and use button namesgerman772022-01-161-0/+2
* input_engine: std::move engine name where applicableLioncash2021-12-131-2/+2
* input_common: Move button names to the frontendgerman772021-11-241-1/+1
* kraken: Address comments from reviewgerman772021-11-241-1/+1
* core/hid: Improve accuary of mouse implementationgerman772021-11-241-0/+1
* core/hid: Fully implement native mousegerman772021-11-241-0/+7
* second commit lion reviewgerman772021-11-241-5/+0
* kraken: Address comments from reviewgerman772021-11-241-1/+1
* settings: Fix mouse and keyboard mappingsgerman772021-11-241-0/+1
* input_common: Rewrite mousegerman772021-11-241-0/+77