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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-03-02 02:44:19 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2021-03-02 02:44:19 -0300
commit06028cda0cae2bb110f0549bfb590cc90f2d053c (patch)
treeebe6f1eb39237a6a4e74a18c7e3777cf8c716117 /src/input_common
parentd384b5101ca9f62c08c33d636a8e7f304b8ced7d (diff)
buffer_cache: Heuristically decide to skip cache on uniform buffers
Some games benefit from skipping caches (Pokémon Sword), and others don't (Animal Crossing: New Horizons). Add an heuristic to decide this at runtime. The cache hit ratio has to be ~98% or better to not skip the cache. There are 16 frames of buffer.
Diffstat (limited to 'src/input_common')
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