diff options
| author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2023-05-11 19:25:24 +0100 |
|---|---|---|
| committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2023-05-11 19:25:24 +0100 |
| commit | 2e478a66cfcb65db1218bbc29da38da50dcd7e74 (patch) | |
| tree | 02ab04ec9ea82663138366e319bdadead48ac8e2 /src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | |
| parent | 483860511442235ebd9eb751e8672e7ecc4c1665 (diff) | |
Fix Tears of the Kingdom flickering clouds and depths.
Diffstat (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp')
| -rw-r--r-- | src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index fee510f7b7..07c2b7b8ad 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -339,9 +339,7 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) { if (ctx.profile.support_vertex_instance_id) { return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.vertex_id)); } else { - const Id index{ctx.OpLoad(ctx.U32[1], ctx.vertex_index)}; - const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)}; - return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base)); + return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.vertex_index)); } case IR::Attribute::BaseInstance: return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.base_instance)); @@ -386,9 +384,7 @@ Id EmitGetAttributeU32(EmitContext& ctx, IR::Attribute attr, Id) { if (ctx.profile.support_vertex_instance_id) { return ctx.OpLoad(ctx.U32[1], ctx.vertex_id); } else { - const Id index{ctx.OpLoad(ctx.U32[1], ctx.vertex_index)}; - const Id base{ctx.OpLoad(ctx.U32[1], ctx.base_vertex)}; - return ctx.OpISub(ctx.U32[1], index, base); + return ctx.OpLoad(ctx.U32[1], ctx.vertex_index); } case IR::Attribute::BaseInstance: return ctx.OpLoad(ctx.U32[1], ctx.base_instance); |
