diff options
| author | xbzk <xbzk@eden-emu.dev> | 2026-10-26 17:24:00 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-10-26 17:24:00 +0100 |
| commit | 0689f73147ebeddb9ac5fb8b0edf2625425f8d71 (patch) | |
| tree | 5b837566c41143fb46d65a914919a37bb6bfcd63 /src/shader_recompiler/ir_opt/texture_pass.cpp | |
| parent | a95efaf18f50721aa6f5cdce8b5b94e858ffd8d1 (diff) | |
[ir] resolve conditional Phi inputs when tracking bindless texture handles (#4551)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions).
- [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md).
- [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability.
-------------------
Aimed to fix Ender Magnolia missing shader textures. Main example is Yolvan character bullets.
By using windows version of the game, dxvk lib to make it vulkan, and renderdoc, it was possible to capture bullets, and by tracking backward composition and comparing with a similar scene from eden with missing bullets, it was possible to unveil the missing functionality: conditional Phi inputs resolve for bindless handles.
By ignoring the boolean predicate register in the shader, handles for these shaders were resolving to some old value instead of proper live conditional ones.
TESTS:
-Compare Yolvan bullets
-Usual roam on main titles for regression check.
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4551
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
| -rw-r--r-- | src/shader_recompiler/ir_opt/texture_pass.cpp | 87 |
1 files changed, 71 insertions, 16 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index fe34a67555..fae69ab91b 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -31,6 +31,60 @@ struct TextureInst { using TextureInstVector = boost::container::small_vector<TextureInst, 24>; +const IR::Block* ConditionalHeader(const IR::Block* body) { + const auto predecessors{body->ImmPredecessors()}; + const auto successors{body->ImmSuccessors()}; + if (predecessors.size() != 1 || successors.size() != 1) return nullptr; + const IR::Block* const header{predecessors[0]}; + const auto targets{header->ImmSuccessors()}; + if (targets.size() != 2 || targets[0] != body || targets[1] != successors[0] || + targets[1]->ImmPredecessors().size() != 2 || header->empty() || + header->back().GetOpcode() != IR::Opcode::ConditionRef) { + return nullptr; + } + return header; +} + +std::pair<IR::Value, bool> Condition(IR::Value value) { + bool negated{}; + while (const IR::Inst* inst = value.TryInstRecursive()) { + if (inst->GetOpcode() == IR::Opcode::LogicalNot) negated = !negated; + else if (inst->GetOpcode() != IR::Opcode::ConditionRef) break; + value = inst->Arg(0); + } + return {value.Resolve(), negated}; +} + +IR::Value ResolveConditionalPhi(IR::Value value, const IR::Block* block) { + if (!value.Resolve().IsPhi() || !(block = ConditionalHeader(block))) return value; + const auto [condition, negated]{Condition(block->back().Arg(0))}; + boost::container::small_vector<const IR::Block*, 16> visited; + while (value.Resolve().IsPhi() && std::ranges::find(visited, block) == visited.end()) { + visited.push_back(block); + const IR::Inst* const phi{value.InstRecursive()}; + const auto predecessors{block->ImmPredecessors()}; + if (predecessors.size() == 1) { + block = predecessors[0]; + continue; + } + if (predecessors.size() != 2 || phi->NumArgs() != 2) break; + const IR::Block* body{predecessors[0]}; + const IR::Block* header{ConditionalHeader(body)}; + if (header != predecessors[1]) { + body = predecessors[1]; + header = ConditionalHeader(body); + if (header != predecessors[0]) break; + } + const auto [other_condition, other_negated]{Condition(header->back().Arg(0))}; + if (condition == other_condition && (phi->PhiBlock(0) == header || phi->PhiBlock(0) == body)) { + const IR::Block* const incoming{negated == other_negated ? body : header}; + value = phi->Arg(phi->PhiBlock(0) == incoming ? 0 : 1); + } + block = header; + } + return value; +} + constexpr u32 DESCRIPTOR_SIZE = 8; constexpr u32 DESCRIPTOR_SIZE_SHIFT = u32(std::countr_zero(DESCRIPTOR_SIZE)); constexpr u32 DESCRIPTOR_MAX_COUNT = 1024; @@ -299,23 +353,23 @@ static inline bool IsTexturePixelFormatIntegerCached(Environment& env, } -std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env, const HostTranslateInfo& host_info); -static inline std::optional<ConstBufferAddr> TrackCached(const IR::Value& v, Environment& env, const HostTranslateInfo& host_info) { - if (const IR::Inst* key = v.InstRecursive()) { +std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env, const HostTranslateInfo& host_info, const IR::Block* block); +static inline std::optional<ConstBufferAddr> TrackCached(const IR::Value& v, Environment& env, const HostTranslateInfo& host_info, const IR::Block* block) { + if (const IR::Inst* key = v.TryInstRecursive()) { if (auto it = env.track_cache.find(key); it != env.track_cache.end()) return it->second; - auto found = Track(v, env, host_info); + auto found = Track(v, env, host_info, block); if (found) env.track_cache.emplace(key, *found); return found; } - return Track(v, env, host_info); + return Track(v, env, host_info, block); } -std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env, const HostTranslateInfo& host_info); +std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env, const HostTranslateInfo& host_info, const IR::Block* block); -std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env, const HostTranslateInfo& host_info) { - return IR::BreadthFirstSearch(value, [&env, &host_info](const IR::Inst* inst) { - return TryGetConstBuffer(inst, env, host_info); - }); +std::optional<ConstBufferAddr> Track(const IR::Value& value, Environment& env, const HostTranslateInfo& host_info, const IR::Block* block) { + return IR::BreadthFirstSearch(value, [&env, &host_info, block](const IR::Inst* inst) { + return TryGetConstBuffer(inst, env, host_info, block); + }, [&](IR::Value operand) { return ResolveConditionalPhi(operand, block); }); } std::optional<u32> TryGetConstant(IR::Value& value, Environment& env) { @@ -339,13 +393,13 @@ std::optional<u32> TryGetConstant(IR::Value& value, Environment& env) { return ReadCbufCached(env, index_number, offset_number); } -std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env, const HostTranslateInfo& host_info) { +std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environment& env, const HostTranslateInfo& host_info, const IR::Block* block) { switch (inst->GetOpcode()) { default: return std::nullopt; case IR::Opcode::BitwiseOr32: { - std::optional lhs{TrackCached(inst->Arg(0), env, host_info)}; - std::optional rhs{TrackCached(inst->Arg(1), env, host_info)}; + std::optional lhs{TrackCached(inst->Arg(0), env, host_info, block)}; + std::optional rhs{TrackCached(inst->Arg(1), env, host_info, block)}; if (!lhs || !rhs) { return std::nullopt; } @@ -375,7 +429,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme if (!shift.IsImmediate()) { return std::nullopt; } - std::optional lhs{TrackCached(inst->Arg(0), env, host_info)}; + std::optional lhs{TrackCached(inst->Arg(0), env, host_info, block)}; if (lhs) { lhs->shift_left = shift.U32(); } @@ -403,7 +457,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme return std::nullopt; } while (false); } - std::optional lhs{TrackCached(op1, env, host_info)}; + std::optional lhs{TrackCached(op1, env, host_info, block)}; if (lhs) { lhs->shift_left = static_cast<u32>(std::countr_zero(op2.U32())); } @@ -469,7 +523,7 @@ std::optional<ConstBufferAddr> TryGetConstBuffer(const IR::Inst* inst, Environme TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst, const HostTranslateInfo& host_info) { ConstBufferAddr addr; if (IsBindless(inst)) { - const std::optional<ConstBufferAddr> track_addr{TrackCached(inst.Arg(0), env, host_info)}; + const std::optional<ConstBufferAddr> track_addr{TrackCached(inst.Arg(0), env, host_info, block)}; if (!track_addr) { throw NotImplementedException("Failed to track bindless texture constant buffer"); @@ -671,6 +725,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo env.track_cache.clear(); TextureInstVector to_replace; for (IR::Block* const block : program.post_order_blocks) { + env.track_cache.clear(); for (IR::Inst& inst : block->Instructions()) { if (!IsTextureInstruction(inst)) { continue; |
