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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
root
/
src
/
shader_recompiler
/
ir_opt
/
texture_pass.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
shader: drop the slots of a failed handle subtree with its code
Sssnowyyy
30 hours
1
-4
/
+13
*
shader: restore the handle build depth when a build throws
Sssnowyyy
30 hours
1
-4
/
+7
*
shader: evaluate handle programs for image and texture buffer descriptors
Sssnowyyy
30 hours
1
-5
/
+29
*
shader: tell handle-program textures apart when adding descriptors
Sssnowyyy
30 hours
1
-1
/
+6
*
shader: keep the handle slot map thread-local instead of a pointer to it
Takoroka
2 days
1
-12
/
+14
*
shader: compute texture handles read from storage buffers for each draw
Takoroka
3 days
1
-6
/
+426
*
[ir] resolve conditional Phi inputs when tracking bindless texture handles (#...
xbzk
8 days
1
-16
/
+71
*
[common] Switch to boost::unordered_flat containers (#4326)
crueter
2026-08-31
1
-1
/
+1
*
[vulkan] 3rd Vulkan Global Maintenance (#4189)
CamilleLaVey
2026-07-09
1
-1
/
+20
*
[shader_recompiler/ir] fix potential CBuf collision when count mismatches (#4...
lizzie
2026-07-07
1
-8
/
+12
*
[vk] Clamp dynamic descriptors based on device limits (#4115)
lizzie
2026-06-30
1
-72
/
+66
*
[vulkan] Fix regressions found in last stable release (#3953)
CamilleLaVey
2026-06-02
1
-2
/
+2
*
[vk] fix LM3 and TL:LTD multiple NonUniform annotations (#3997)
lizzie
2026-05-29
1
-3
/
+2
*
[shader_recompiler] handle dynamic texture descriptor strides (#3898)
ryana
2026-05-04
1
-12
/
+117
*
[*] change all std::unordered_map and std::unordered_set into ankerl::unorder...
lizzie
2026-02-10
1
-1
/
+1
*
[vk] properly handle multithreading with global constants without using TLS (...
lizzie
2026-01-22
1
-95
/
+44
*
[texture_pass] Re-Add caching optimization for Texture_Pass (#3356)
wildcard
2026-01-21
1
-24
/
+114
*
revert old mocking for bindless textures (#3331)
xbzk
2026-01-18
1
-16
/
+1
*
Revert "[Shader Recompiler] Caching optimization for Texture_Pass (#481)" (#2...
Ribbit
2025-10-28
1
-114
/
+23
*
[Shader Recompiler] Caching optimization for Texture_Pass (#481)
wildcard
2025-09-17
1
-23
/
+114
*
[cmake] enable clang-cl and WoA builds (#348)
lizzie
2025-09-09
1
-2
/
+2
*
[VK] Rework SPIRV Shader Optimization (#238)
Gamer64
2025-07-03
1
-0
/
+3
*
revert 91a662431cfe419bd46b6ca4ed298a4ba70d7820 (#240)
CamilleLaVey
2025-06-30
1
-2
/
+18
*
[Texture_cache] Better memory handling for devices with lower memory allocati...
JPikachu
2025-06-29
1
-18
/
+2
*
patch: mock return for textures not found by Track method (#150)
xbzk
2025-06-05
1
-2
/
+19
*
shader_recompiler: use float image operations on load/store when required
Liam
2023-12-21
1
-1
/
+24
*
Merge pull request #9699 from ameerj/texture-pass-desc
liamwhite
2023-01-29
1
-2
/
+9
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*
texture_pass: Fix texture descriptors comparisons
ameerj
2023-01-28
1
-2
/
+9
*
|
Merge pull request #9698 from ameerj/texture-pass-handle
liamwhite
2023-01-29
1
-7
/
+7
|
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*
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texture_pass: Refactor texture handle retrieval
ameerj
2023-01-28
1
-7
/
+7
*
|
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Merge pull request #9694 from ameerj/txq-mips
liamwhite
2023-01-29
1
-1
/
+2
|
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*
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shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2023-01-28
1
-1
/
+2
|
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/
*
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Merge pull request #9682 from ameerj/shader-s32
bunnei
2023-01-28
1
-4
/
+4
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*
shader_recompiler: Remove S32 IR type
ameerj
2023-01-25
1
-4
/
+4
*
|
spirv: fix multisampled image fetch
Liam
2023-01-23
1
-0
/
+8
|
/
*
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-11
1
-6
/
+6
*
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
1
-0
/
+49
*
General: Fix compilation for GCC
Liam White
2022-10-06
1
-1
/
+1
*
Shader Decompiler: implement better tracking for Vulkan samplers.
Fernando Sahmkow
2022-10-06
1
-9
/
+59
*
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-10-06
1
-3
/
+31
*
style: General style changes to match with the rest of the codebase
Morph
2022-08-31
1
-5
/
+5
*
video_code: support rectangle texture
FengChen
2022-08-25
1
-0
/
+23
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
TexturePass: Fix clamping of images as this allowed negative indices.
Fernando Sahmkow
2021-10-24
1
-1
/
+1
*
Shader Compiler: avoid overflowed indices on indixed samplers.
Fernando Sahmkow
2021-10-17
1
-1
/
+2
*
texture_pass: Fix is_read image qualification
ameerj
2021-07-22
1
-1
/
+1
*
glsl: Address rest of feedback
ameerj
2021-07-22
1
-2
/
+9
*
shader: Clang-format secondary textures
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
shader: Fix secondary textures
ReinUsesLisp
2021-07-22
1
-2
/
+2
*
shader: Implement Int32 SUATOM/SURED
ameerj
2021-07-22
1
-1
/
+67
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