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| author | cirakg <cirakg@cirakg.xyz> | 2026-11-02 23:55:43 +0100 |
|---|---|---|
| committer | cirakg <cirakg@cirakg.xyz> | 2026-11-02 23:55:43 +0100 |
| commit | b233b36862d370d73fe517a1e53c34b50c2845f5 (patch) | |
| tree | 95b13cc96186d55e05989946f27782cefbdd37a7 /src/shader_recompiler/ir_opt/texture_pass.cpp | |
| parent | 694bc8df5c8d5b614bdbdbfa43c57a08316f88c2 (diff) | |
| parent | 172aeaa0449d5618cff5753073a5c1741d619689 (diff) | |
Merge branch 'nx2' into fix/room-proxy-recv
Diffstat (limited to 'src/shader_recompiler/ir_opt/texture_pass.cpp')
| -rw-r--r-- | src/shader_recompiler/ir_opt/texture_pass.cpp | 69 |
1 files changed, 55 insertions, 14 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index 8a72f565dc..b6aca0a118 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -16,6 +16,7 @@ #include <limits> #include <boost/container/small_vector.hpp> +#include "common/scope_exit.h" #include "common/settings.h" #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" @@ -345,7 +346,8 @@ static inline u32 GetTextureHandleCached(Environment& env, const ConstBufferAddr // Cached variants of existing helpers // A handle computed per draw has no descriptor to read at translation time: assume an ordinary -// floating-point 2D texture, the instruction's own type deciding the rest. +// floating-point 2D texture, the instruction's own type deciding the rest (see the TexturePass +// ImageQueryDimensions case, which has none). static inline TextureType ReadTextureTypeCached(Environment& env, const ConstBufferAddr& cbuf) { if (cbuf.handle_program != ~0U) return TextureType::Color2D; return env.ReadTextureType(GetTextureHandleCached(env, cbuf)); @@ -436,9 +438,10 @@ bool IsUndefined(IR::Opcode opcode) { opcode == IR::Opcode::UndefU64; } -// Values already emitted by the program being built, by the slot that keeps them, and how deep -// in nested BuildHandleProgram calls the build is. +// Values already emitted by the program being built, by the slot that keeps them, how many slots +// are in use, and how deep in nested BuildHandleProgram calls the build is. thread_local std::unordered_map<const IR::Inst*, u32> g_handle_slots; +thread_local u32 g_handle_slot_count{}; thread_local int g_handle_depth{}; bool BuildHandleNode(const IR::Value& value, std::vector<u32>& code, int& budget, @@ -453,7 +456,15 @@ bool BuildHandleProgram(const IR::Value& value, std::vector<u32>& code, int& bud const bool outermost = g_handle_depth++ == 0; if (outermost) { g_handle_slots.clear(); + g_handle_slot_count = 0; } + SCOPE_EXIT { + --g_handle_depth; + if (outermost) { + g_handle_slots.clear(); + g_handle_slot_count = 0; + } + }; const IR::Inst* const inst{value.InstRecursive()}; bool result; if (const auto it = g_handle_slots.find(inst); it != g_handle_slots.end()) { @@ -470,23 +481,25 @@ bool BuildHandleProgram(const IR::Value& value, std::vector<u32>& code, int& bud } else { g_handle_slots.emplace(inst, ~0U); const size_t start = code.size(); + const u32 first_slot = g_handle_slot_count; result = BuildHandleNode(value, code, budget, block); g_handle_slots.erase(inst); if (!result) { + // The Tee of every value the dropped code kept goes with it: a later use of one of + // them (another Phi input) must build it again, not load a slot nothing wrote. code.resize(start); + std::erase_if(g_handle_slots, [first_slot](const auto& entry) { + return entry.second != ~0U && entry.second >= first_slot; + }); + g_handle_slot_count = first_slot; } if (result && inst->UseCount() > 1 && g_handle_slots.size() < 256) { - const u32 slot = static_cast<u32>( - std::ranges::count_if(g_handle_slots, [](const auto& entry) { return entry.second != ~0U; })); + const u32 slot = g_handle_slot_count++; g_handle_slots.emplace(inst, slot); code.push_back(static_cast<u32>(Op::Tee)); code.push_back(slot); } } - --g_handle_depth; - if (outermost) { - g_handle_slots.clear(); - } return result; } @@ -1010,7 +1023,8 @@ public: desc.secondary_cbuf_offset == existing.secondary_cbuf_offset && desc.secondary_shift_left == existing.secondary_shift_left && desc.count == existing.count && desc.size_shift == existing.size_shift && - desc.has_secondary == existing.has_secondary; + desc.has_secondary == existing.has_secondary && + desc.handle_program == existing.handle_program; }); } @@ -1018,7 +1032,8 @@ public: const u32 index{Add(image_buffer_descriptors, desc, [&desc](const auto& existing) { return desc.format == existing.format && desc.cbuf_index == existing.cbuf_index && desc.cbuf_offset == existing.cbuf_offset && desc.count == existing.count && - desc.size_shift == existing.size_shift; + desc.size_shift == existing.size_shift && + desc.handle_program == existing.handle_program; })}; image_buffer_descriptors[index].is_written |= desc.is_written; image_buffer_descriptors[index].is_read |= desc.is_read; @@ -1036,7 +1051,8 @@ public: desc.secondary_cbuf_index == existing.secondary_cbuf_index && desc.secondary_cbuf_offset == existing.secondary_cbuf_offset && desc.secondary_shift_left == existing.secondary_shift_left && - desc.count == existing.count && desc.size_shift == existing.size_shift; + desc.count == existing.count && desc.size_shift == existing.size_shift && + desc.handle_program == existing.handle_program; })}; // TODO: Read this from TIC texture_descriptors[index].is_multisample |= desc.is_multisample; @@ -1049,7 +1065,8 @@ public: return desc.type == existing.type && desc.format == existing.format && desc.cbuf_index == existing.cbuf_index && desc.cbuf_offset == existing.cbuf_offset && desc.count == existing.count && - desc.size_shift == existing.size_shift; + desc.size_shift == existing.size_shift && + desc.handle_program == existing.handle_program; })}; image_descriptors[index].is_written |= desc.is_written; image_descriptors[index].is_read |= desc.is_read; @@ -1171,6 +1188,10 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo u32 last_cbuf_offset{}; bool last_is_integer{false}; const auto is_texture_pixel_format_integer{[&](const ConstBufferAddr& cbuf_addr) { + if (cbuf_addr.handle_program != ~0U) { + // Every handle program is at cbuf 0 offset 0: the cache below can't tell them apart. + return IsTexturePixelFormatIntegerCached(env, cbuf_addr); + } if (has_last_is_integer && last_cbuf_index == cbuf_addr.index && last_cbuf_offset == cbuf_addr.offset) { return last_is_integer; @@ -1181,6 +1202,18 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo has_last_is_integer = true; return last_is_integer; }}; + // A handle program has no descriptor to read a type from, and ImageQueryDimensions carries + // none: it takes the type of another instruction using the same handle. + std::unordered_map<u32, TextureType> handle_program_types; + for (const TextureInst& texture_inst : to_replace) { + const IR::Opcode opcode{IndexedInstruction(*texture_inst.inst)}; + if (texture_inst.cbuf.handle_program != ~0U && opcode != IR::Opcode::ImageQueryDimensions && + !IsStorageImageOpcode(opcode)) { + handle_program_types.try_emplace( + texture_inst.cbuf.handle_program, + texture_inst.inst->Flags<IR::TextureInstInfo>().type.Value()); + } + } for (TextureInst& texture_inst : to_replace) { // TODO: Handle arrays IR::Inst* const inst{texture_inst.inst}; @@ -1191,7 +1224,12 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo bool is_multisample{false}; switch (inst->GetOpcode()) { case IR::Opcode::ImageQueryDimensions: - flags.type.Assign(ReadTextureTypeCached(env, cbuf)); + if (const auto it{handle_program_types.find(cbuf.handle_program)}; + it != handle_program_types.end()) { + flags.type.Assign(it->second); + } else { + flags.type.Assign(ReadTextureTypeCached(env, cbuf)); + } inst->SetFlags(flags); break; case IR::Opcode::ImageSampleImplicitLod: @@ -1256,6 +1294,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo .cbuf_offset = cbuf.offset, .count = count, .size_shift = size_shift, + .handle_program = cbuf.handle_program, }); } else { index = descriptors.Add(ImageDescriptor{ @@ -1268,6 +1307,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo .cbuf_offset = cbuf.offset, .count = count, .size_shift = size_shift, + .handle_program = cbuf.handle_program, }); } break; @@ -1284,6 +1324,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo .secondary_shift_left = cbuf.secondary_shift_left, .count = count, .size_shift = size_shift, + .handle_program = cbuf.handle_program, }); } else { count = std::min(count, sampled_dynamic_cap); |
