diff options
| author | Gamer64 <gamer64@eden-emu.dev> | 2025-12-26 02:55:52 +0100 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2025-12-26 02:55:52 +0100 |
| commit | bb94cff886a7379a89a997d307093169b5b757c9 (patch) | |
| tree | e7bb00b8acee60239ce34ea67cb13f5d1a77a1ab /src/video_core/control | |
| parent | 370997f42e010e38ff504b026c30fe535d306c4d (diff) | |
[chore] Fixed a couple memory leaks using up ~15 MB each iteration (#398)
Co-authored-by: Jarrod Norwell <official.antique@gmail.com>
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/398
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
Diffstat (limited to 'src/video_core/control')
| -rw-r--r-- | src/video_core/control/scheduler.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/control/scheduler.cpp b/src/video_core/control/scheduler.cpp index f7cbe204ee..441466beb2 100644 --- a/src/video_core/control/scheduler.cpp +++ b/src/video_core/control/scheduler.cpp @@ -1,3 +1,6 @@ +// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project +// SPDX-License-Identifier: GPL-3.0-or-later + // SPDX-FileCopyrightText: 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-3.0-or-later @@ -17,7 +20,7 @@ void Scheduler::Push(s32 channel, CommandList&& entries) { std::unique_lock lk(scheduling_guard); auto it = channels.find(channel); ASSERT(it != channels.end()); - auto channel_state = it->second; + auto& channel_state = it->second; gpu.BindChannel(channel_state->bind_id); channel_state->dma_pusher->Push(std::move(entries)); channel_state->dma_pusher->DispatchCalls(); |
