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* nx2: don't stall presents on a current-frame wait the GPU can't finishSssnowyyy31 hours2-0/+8
* video_core: stop resuming pending channels once the system is powered offTakoroka5 days1-0/+7
* video_core: split the GPU thread in two (EDEN_NX2_SPLIT, off by default)Takoroka5 days2-5/+19
* Switch 2: per-channel MME data RAM; one QMD table for all channelsTakoroka6 days1-0/+1
* Switch 2: Turing macros, native compute, Ampere shader lowering, native tilingTakoroka7 days1-0/+23
* Switch 2: suspend channels on semaphore acquires; fix pushbuffer desyncsTakoroka7 days3-1/+45
* [video_core/control] Fix SIGBUS due to uninit channel_state (#4406)lizzie2026-09-141-1/+1
* [common] Switch to boost::unordered_flat containers (#4326)crueter2026-08-312-5/+5
* [nce, fs] tico support, fix FS bug that would nuke entire 'switch' folder (#4...xbzk2026-07-231-0/+21
* [video_core, hle] remove redundant parent references in system structs (#3908)lizzie2026-06-236-45/+61
* [video_core/engines] implement stub NV01 timer, inline other channel engines ...lizzie2026-03-062-31/+28
* [*] change all std::unordered_map and std::unordered_set into ankerl::unorder...lizzie2026-02-102-6/+9
* [scheduler, dma, maxwell] Reduce CPU stalls in the GPU command processing pip...CamilleLaVey2026-01-181-5/+10
* [chore] Fixed a couple memory leaks using up ~15 MB each iteration (#398)Gamer642025-12-261-1/+4
* [meta] fix license headers (#2547)lizzie2025-09-211-0/+3
* [cmake] enable clang-cl and WoA builds (#348)lizzie2025-09-091-1/+1
* video_core: make gpu context aware of rendering programLiam2024-02-265-6/+12
* Fix typos in video_coreViktor Szépe2024-01-072-3/+3
* Query Cachge: Fully rework Vulkan's query cacheFernando Sahmkow2023-09-231-1/+1
* general: fix spelling mistakesLiam2023-03-121-1/+1
* Merge pull request #9289 from liamwhite/fruit-companyliamwhite2022-12-031-2/+0
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| * general: fix compile for Apple ClangLiam2022-11-221-2/+0
* | Fermi2D: Rework blit engine and add a software blitter.Fernando Sahmkow2022-11-241-1/+1
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* General: address feedbackFernando Sahmkow2022-10-065-11/+10
* general: Format licenses as per SPDX guidelinesMorph2022-10-067-15/+15
* General: Fix clang format.Fernando Sahmkow2022-10-061-0/+1
* VideoCore: Refactor syncing.Fernando Sahmkow2022-10-065-4/+8
* Texture cache: Fix the remaining issues with memory mnagement and unmapping.Fernando Sahmkow2022-10-061-0/+10
* Texture cache: Fix dangling references on multichannel.Fernando Sahmkow2022-10-062-6/+12
* Refactor VideoCore to use AS sepparate from Channel.Fernando Sahmkow2022-10-063-10/+49
* VideoCore: implement channels on gpu caches.Fernando Sahmkow2022-10-067-0/+319