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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-30 05:02:52 -0400
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-11-01 11:29:30 -0500
commit02504aeb37cb3ee07dc421acc0570ad5ba25d53f (patch)
treeee0a820addc89f4609e7d8ef5dc8eb93f324e7eb /src/video_core/dirty_flags.cpp
parent310dd596d0f6d48de3517cfb1bdc90a366817405 (diff)
video_core: draw Switch 2 task/mesh pipelines with VK_EXT_mesh_shader
While SET_MESH_CONTROL is on, a native draw binds a task program in the vertex slot, its mesh program in the tessellation slot and a header-only pass-through geometry program naming the per-primitive outputs. Translate the first two as task and mesh programs with the mesh registers (SET_MESH_SHADER_A/B, SET_MESH_INIT_SHADER) and that header, key their pipelines by them, and build pipelines with task/mesh stages and no vertex input, input assembly or tessellation state. The draw's vertex count is the number of task workgroups: record vkCmdDrawMeshTasksEXT. Enable VK_EXT_mesh_shader (task and mesh only) when the host has it; draws are skipped without it, as they were before.
Diffstat (limited to 'src/video_core/dirty_flags.cpp')
-rw-r--r--src/video_core/dirty_flags.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/dirty_flags.cpp b/src/video_core/dirty_flags.cpp
index e6856aaca3..2f359749aa 100644
--- a/src/video_core/dirty_flags.cpp
+++ b/src/video_core/dirty_flags.cpp
@@ -64,6 +64,8 @@ void SetupDirtyRenderTargets(Maxwell3D::DirtyState::Tables& tables) {
void SetupDirtyShaders(Maxwell3D::DirtyState::Tables& tables) {
FillBlock(tables[0], OFF(pipelines), NUM(pipelines[0]) * Maxwell3D::Regs::MaxShaderProgram,
Shaders);
+ // Task and mesh programs are translated with the mesh registers.
+ FillBlock(tables[1], Maxwell3D::Regs::MeshControl, 4, Shaders);
}
} // Anonymous namespace