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authorcirakg <cirakg@cirakg.xyz>2026-11-02 23:55:44 +0100
committercirakg <cirakg@cirakg.xyz>2026-11-02 23:55:44 +0100
commita931609f31672f782d2817f5764d65c00dea4dad (patch)
tree3cb5bd166d1a54a76969afd61c1db835c9cb293d /src/video_core/engines/draw_manager.cpp
parent3e10d48548a285172ea7cb1f94c58783e1d97754 (diff)
parent8362c44ff835d7be73d2adad9ce3e2d4467a6aeb (diff)
Merge branch 'nx2' into ldn/room-handshake
Diffstat (limited to 'src/video_core/engines/draw_manager.cpp')
-rw-r--r--src/video_core/engines/draw_manager.cpp19
1 files changed, 17 insertions, 2 deletions
diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp
index 038e5a2e69..564220b71c 100644
--- a/src/video_core/engines/draw_manager.cpp
+++ b/src/video_core/engines/draw_manager.cpp
@@ -72,11 +72,19 @@ void Maxwell3D::DrawManager::Clear(Maxwell3D& maxwell3d, u32 layer_count) {
}
}
-void Maxwell3D::DrawManager::DrawDeferred(Maxwell3D& maxwell3d) {
+void Maxwell3D::DrawManager::DrawDeferred(Maxwell3D& maxwell3d, bool loop_continues) {
if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0) {
+ if (!loop_continues) {
+ draw_state.drawn_instances = 0;
+ }
return;
}
- DrawEnd(maxwell3d, draw_state.instance_count + 1, true);
+ // The first draw of a batch also covers the loop's first instance; a batch that continues a
+ // loop split by a register write draws only the instances after the ones already drawn.
+ const bool continued = draw_state.drawn_instances != 0;
+ DrawEnd(maxwell3d, draw_state.instance_count + (continued ? 0 : 1), true);
+ draw_state.drawn_instances =
+ loop_continues ? draw_state.drawn_instances + draw_state.instance_count : 0;
draw_state.instance_count = 0;
}
@@ -121,6 +129,7 @@ void Maxwell3D::DrawManager::DrawArrayInstanced(Maxwell3D& maxwell3d, Maxwell3D:
draw_state.vertex_buffer.count = vertex_count;
if (!subsequent) {
draw_state.instance_count = 1;
+ draw_state.drawn_instances = 0;
}
draw_state.base_instance = draw_state.instance_count - 1;
draw_state.draw_mode = DrawMode::Instance;
@@ -220,6 +229,9 @@ void Maxwell3D::DrawManager::DrawEnd(Maxwell3D& maxwell3d, u32 instance_count, b
[[fallthrough]];
case DrawMode::General:
draw_state.base_instance = maxwell3d.regs.global_base_instance_index;
+ if (draw_state.draw_mode == DrawMode::Instance && draw_state.drawn_instances != 0) {
+ draw_state.base_instance += draw_state.drawn_instances + 1;
+ }
draw_state.base_index = maxwell3d.regs.global_base_vertex_index;
if (draw_state.draw_indexed) {
draw_state.index_buffer = maxwell3d.regs.index_buffer;
@@ -301,6 +313,8 @@ void Maxwell3D::DrawManager::UpdateTopology(Maxwell3D& maxwell3d) {
}
void Maxwell3D::DrawManager::ProcessDraw(Maxwell3D& maxwell3d, bool draw_indexed, u32 instance_count) {
+ draw_state.draw_element_count =
+ draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count;
LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology, draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count);
UpdateTopology(maxwell3d);
if (maxwell3d.ShouldExecute()) {
@@ -309,6 +323,7 @@ void Maxwell3D::DrawManager::ProcessDraw(Maxwell3D& maxwell3d, bool draw_indexed
}
void Maxwell3D::DrawManager::ProcessDrawIndirect(Maxwell3D& maxwell3d) {
+ draw_state.draw_element_count = 0;
LOG_TRACE(HW_GPU, "called, topology={}, is_indexed={}, includes_count={}, buffer_size={}, max_draw_count={}", draw_state.topology, indirect_state.is_indexed, indirect_state.include_count, indirect_state.buffer_size, indirect_state.max_draw_counts);
UpdateTopology(maxwell3d);
if (maxwell3d.ShouldExecute()) {