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authorxbzk <xbzk@eden-emu.dev>2026-03-04 22:51:35 +0100
committercrueter <crueter@eden-emu.dev>2026-03-04 22:51:35 +0100
commit7f5de6bcd651f8145e4746c76d0531b6560fd5e4 (patch)
treecaefce3d338f65309db1725ac84257c99c14784e /src/video_core/renderer_vulkan/blit_image.cpp
parentc682306788055c57953aea38fdded95a0c6dfc09 (diff)
[android/fs] external content loader + nca/xci patches (#3596)
Foreword: WHY DON'T EVERYBODY USE ONE FOLDER FOR EACH GAME+CONTENTS? AIN'T THIS THE FORMAT GAMES COME WHEN YOU BUE THEM? DO YOU LIVE WITH ALL YOUR FRIENDS AND HAVE A 2ND HOUSE FOR ALL THE CHILDREN? Nice, i feel better now. This feat extends Maufeat's work on external content loading. It harmonically additions: "...also, if in each game folder X, you find a folder Y, and in this folder Y you detect ONLY a single game, then mount all external content for that game found in that folder Y and its subfolders." Permanent (not toggleable). External Content folders are supported equally. Also: -Reworked several routines for preserving single source of truth between android and other systems; -Fixed the annoying unknown format error for content files, by providing proper format detection. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3596 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: Lizzie <lizzie@eden-emu.dev> Co-authored-by: xbzk <xbzk@eden-emu.dev> Co-committed-by: xbzk <xbzk@eden-emu.dev>
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