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authorgabrielskaminski <gabriel.skaminski@gmail.com>2026-11-01 01:49:26 -0300
committersnowstormxd <214507868+snowstormxd@users.noreply.github.com>2026-11-02 18:58:38 +0000
commit202c6b0356e1fa9366e5b9000df35a63f1eb9dc0 (patch)
tree42c27fb04836a3dbdeec8a04cdfb33d6a17cfc25 /src/video_core/renderer_vulkan
parent1a346fb3bb69a5156231392aef9def6ce8d9477c (diff)
video_core/buffer_cache: reuse unchanged small uniform buffers within command buffer
(cherry picked from commit 4aa5cd89fd1862751b3297036f2d21a0dc924b23) (cherry picked from commit f1bdd5b13a1bdca81243b4aa1d8529f0485d3671)
Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h31
1 files changed, 29 insertions, 2 deletions
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index d3295ec6ed..0587f28c64 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -168,15 +168,40 @@ public:
void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings);
+ /// This and the two members below are the hooks of VideoCommon::StreamUniformReusable
+ /// (buffer_cache/uniform_stream_reuse.h).
+ struct StreamUniformRef {
+ VkBuffer buffer;
+ VkDeviceAddress device_address; // base of `buffer`, 0 without buffer device address
+ u32 offset;
+ };
+
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
[[maybe_unused]] u32 binding_index,
u32 size) {
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
- guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address,
- static_cast<u32>(ref.offset), size);
+ last_stream_uniform = StreamUniformRef{
+ .buffer = ref.buffer,
+ .device_address = ref.device_address,
+ .offset = static_cast<u32>(ref.offset),
+ };
+ RebindStreamUniform(last_stream_uniform, size);
return ref.mapped_span;
}
+ /// The allocation of the latest BindMappedUniformBuffer call.
+ [[nodiscard]] StreamUniformRef LastStreamUniformRef() const noexcept {
+ return last_stream_uniform;
+ }
+
+ /// Adds `ref` to the descriptor payload exactly as BindMappedUniformBuffer did when it made
+ /// the allocation (it is the very same call). The caller guarantees the allocation is still
+ /// live: made on the scheduler tick that is current now, so the staging pool has not recycled
+ /// it and the GPU has not even started on it.
+ void RebindStreamUniform(const StreamUniformRef& ref, u32 size) {
+ guest_descriptor_queue.AddBuffer(ref.buffer, ref.device_address, ref.offset, size);
+ }
+
[[nodiscard]] VkDeviceSize SparseAlignmentFor(bool sparse_compatible) const noexcept {
if (!sparse_compatible || !multi_range_buffers.use_sparse) {
return 0;
@@ -276,6 +301,8 @@ private:
boost::container::small_vector<MultiRangeSource, 16> multi_range_sources;
VkDeviceSize multi_range_total{};
+ StreamUniformRef last_stream_uniform{};
+
bool limit_dynamic_storage_buffers = false;
u32 max_dynamic_storage_buffers = (std::numeric_limits<u32>::max)();
};