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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-28 14:00:31 -0400
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-10-28 14:00:31 -0400
commite3cc24965567787acecfd5e4d0f257ecdea2e834 (patch)
treedf803e3e2a2689b6092cafcca2390db20f4b7a24 /src/video_core/shader_cache.cpp
parent2a35b19166ab577674339a514bb7eb1657409443 (diff)
Switch 2 shaders: IADD3 negated third source, LEA.HI with addend, uniform SHF, UR16-UR27
- IADD3 with a third source negated (bit 75). - LEA.HI Rd, Ra, Rb, RZ: Rb plus the high word; bit 73 sign-extends. - SHF with a uniform shift amount (0xc19) and SHF.R.U32 of the low word. - Uniform registers UR0-UR21 in R216-R237 and UR22-UR27 in R240-R245 (pairs stay adjacent); ULDC and uniform operands use the mapping. Title 1: 1359 of 1434 dumped programs lower.
Diffstat (limited to 'src/video_core/shader_cache.cpp')
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