diff options
| author | ryana <ryanamayque@gmail.com> | 2026-05-04 18:16:11 +0200 |
|---|---|---|
| committer | crueter <crueter@eden-emu.dev> | 2026-05-04 18:16:11 +0200 |
| commit | 27e5cb0f126749d27935215a3c67ec338a0f06fc (patch) | |
| tree | c4363f6bbb9a9b09477814c436f90adb012a7868 /src/video_core/texture_cache/texture_cache.h | |
| parent | a76c76d122129da7399cd9b6a5d9d6695a95e8cf (diff) | |
[spirv] mark sampled image descriptor indices non-uniform (#3900)
fixes incorrect texture selection on vk when shaders use per-pixel descriptor indices, in line with #3898 so dynamic descs are no longer treated as uniform
also fixes TD;LTD spotty grass issue on SD not addressed by above pr
you can test out all the fixes here: https://git.eden-emu.dev/may/eden/src/branch/may/integrate-texture-descriptor-fixes
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3900
Reviewed-by: crueter <crueter@eden-emu.dev>
Diffstat (limited to 'src/video_core/texture_cache/texture_cache.h')
0 files changed, 0 insertions, 0 deletions
