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| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 03:39:52 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 03:39:52 -0400 |
| commit | e17fd9cef116a088f080ca502951e500864a58b6 (patch) | |
| tree | e7ff65f614622515d6a2e4263521909eea89a5d8 /src/video_core/texture_cache/util.cpp | |
| parent | ea6c1193fbfa95e586bb6d129dc684163a12cb3e (diff) | |
| parent | 80c79333fe6fd28a31b65b997f1cbf2987711c91 (diff) | |
Merge Switch 2 work from local Eden (nx2 at b0dd3fe)
Diffstat (limited to 'src/video_core/texture_cache/util.cpp')
| -rw-r--r-- | src/video_core/texture_cache/util.cpp | 62 |
1 files changed, 53 insertions, 9 deletions
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index e55d0752ec..ffc1d59ec3 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp @@ -11,6 +11,7 @@ #include <algorithm> #include <array> +#include <cstring> #include <numeric> #include <optional> #include <span> @@ -439,7 +440,7 @@ template <u32 GOB_EXTENT> } layers = 1; } else { - layers = (std::max)(resources.layers, info.resources.layers + base->layer); + layers = (std::max)(info.resources.layers, resources.layers + base->layer); } return OverlapResult{ .gpu_addr = overlap.gpu_addr, @@ -566,7 +567,7 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr dst(gpu_memory, gpu_addr + guest_offset, subresource_size, &tmp_buffer); SwizzleTexture(dst, src, bytes_per_block, num_tiles.width, num_tiles.height, - num_tiles.depth, block.height, block.depth); + num_tiles.depth, block.height, block.depth, 1, gpu_memory.UsesNativeTiling()); } host_offset += host_bytes_per_layer; @@ -603,6 +604,10 @@ u32 CalculateUnswizzledSizeBytes(const ImageInfo& info) noexcept { return NumBlocksPerLayer(info, tile_size) * info.resources.layers * BytesPerBlock(info.format); } +bool AstcDataLooksOpaque(std::span<const u8> data) noexcept { + return Tegra::Texture::ASTC::IsOpaque(data); +} + u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept { if (info.type == ImageType::Buffer) { return info.size.width * BytesPerBlock(info.format); @@ -611,8 +616,10 @@ u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept { if (IsPixelFormatASTC(info.format) && Settings::values.astc_recompression.GetValue() != Settings::AstcRecompression::Uncompressed) { const u32 bpp_div = - Settings::values.astc_recompression.GetValue() == Settings::AstcRecompression::Bc1 ? 2 - : 1; + Settings::values.astc_recompression.GetValue() == Settings::AstcRecompression::Bc1 || + info.astc_opaque + ? 2 + : 1; // NumBlocksPerLayer doesn't account for this correctly, so we have to do it manually. u32 output_size = 0; for (s32 i = 0; i < info.resources.levels; i++) { @@ -913,7 +920,7 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory const std::span<u8> dst = output.subspan(host_offset); const std::span<const u8> src = input.subspan(guest_offset + guest_layer_offset); UnswizzleTexture(dst, src, 1U << bpp_log2, num_tiles.width, num_tiles.height, - num_tiles.depth, block.height, block.depth, stride_alignment); + num_tiles.depth, block.height, block.depth, stride_alignment, gpu_memory.UsesNativeTiling()); guest_layer_offset += layer_stride; host_offset += host_bytes_per_layer; } @@ -922,6 +929,35 @@ boost::container::small_vector<BufferImageCopy, 16> UnswizzleImage(Tegra::Memory return copies; } +void ConvertedLayout(const ImageInfo& info, std::span<BufferImageCopy> copies) { + // Same offsets and sizes as ConvertImage below. + const auto recompression = Settings::values.astc_recompression.GetValue(); + const bool astc = IsPixelFormatASTC(info.format); + u64 output_offset = 0; + for (BufferImageCopy& copy : copies) { + const Extent3D mip_size = AdjustMipSize(info.size, copy.image_subresource.base_level); + const u64 layers = static_cast<u64>(copy.image_subresource.num_layers) * copy.image_extent.depth; + u64 size; + if (astc && recompression == Settings::AstcRecompression::Uncompressed) { + size = u64{copy.image_extent.width} * copy.image_extent.height * layers * + BytesPerBlock(PixelFormat::A8B8G8R8_UNORM); + } else if (astc) { + const u64 bpp_div = + recompression == Settings::AstcRecompression::Bc1 || info.astc_opaque ? 2 : 1; + size = u64{Common::AlignUp(copy.image_extent.width, 4U)} * + Common::AlignUp(copy.image_extent.height, 4U) * layers / bpp_div; + } else { + size = u64{copy.image_extent.width} * copy.image_extent.height * layers * + ConvertedBytesPerBlock(info.format); + } + copy.buffer_offset = output_offset; + copy.buffer_size = size; + copy.buffer_row_length = mip_size.width; + copy.buffer_image_height = mip_size.height; + output_offset += size; + } +} + void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8> output, std::span<BufferImageCopy> copies) { u32 output_offset = 0; @@ -955,10 +991,11 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8 } else if (astc) { // BC1 uses 0.5 bytes per texel // BC3 uses 1 byte per texel - const auto compress = recompression_setting == Settings::AstcRecompression::Bc1 - ? Tegra::Texture::BCN::CompressBC1 - : Tegra::Texture::BCN::CompressBC3; - const auto bpp_div = recompression_setting == Settings::AstcRecompression::Bc1 ? 2 : 1; + const bool bc1 = + recompression_setting == Settings::AstcRecompression::Bc1 || info.astc_opaque; + const auto compress = + bc1 ? Tegra::Texture::BCN::CompressBC1 : Tegra::Texture::BCN::CompressBC3; + const auto bpp_div = bc1 ? 2 : 1; const u32 plane_dim = copy.image_extent.width * copy.image_extent.height; const u32 level_size = plane_dim * copy.image_extent.depth * @@ -1298,6 +1335,13 @@ void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* } u32 MapSizeBytes(const ImageBase& image) { + if (True(image.flags & ImageFlagBits::AcceleratedUpload) && image.host_level_offset != 0) { + // Each layer's mip chain from host_level_offset on (see UploadImageContents). + const auto uploads = FullUploadSwizzles(image.info); + const u32 tail = image.info.layer_stride - + static_cast<u32>(uploads[image.host_level_offset].buffer_offset); + return tail * image.info.resources.layers; + } if (True(image.flags & ImageFlagBits::AcceleratedUpload)) { return image.guest_size_bytes; } else if (True(image.flags & ImageFlagBits::Converted)) { |
