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authorsnowstormxd <214507868+snowstormxd@users.noreply.github.com>2026-11-01 22:04:01 +0000
committersnowstormxd <214507868+snowstormxd@users.noreply.github.com>2026-11-02 19:00:26 +0000
commit24da16703dd2a9f883d80f3c5c0280d12767b5ea (patch)
tree773f7f0c1711e6337b9dca2e26902dc82e08f4e8 /src/video_core/texture_cache
parent1e37847a805e87a0cac9e78755fe103571329eaa (diff)
texture_cache: clear only exposed descriptor bitmap words
Avoid zeroing unused preallocation during invalidation and pool refresh. Clear newly exposed words whenever limits grow, bound clearing to allocated storage, and test word/allocation boundaries, shrink/regrowth and malformed large limits. Assisted-by: Codex (implementation, review, commit text and automated validation) (cherry picked from commit 4bc1ae01f79cef43be016504c850ca8a6998457a)
Diffstat (limited to 'src/video_core/texture_cache')
-rw-r--r--src/video_core/texture_cache/descriptor_table.h13
1 files changed, 9 insertions, 4 deletions
diff --git a/src/video_core/texture_cache/descriptor_table.h b/src/video_core/texture_cache/descriptor_table.h
index 32ce01eeed..a441e572de 100644
--- a/src/video_core/texture_cache/descriptor_table.h
+++ b/src/video_core/texture_cache/descriptor_table.h
@@ -39,7 +39,7 @@ public:
[[nodiscard]] std::pair<T, bool> Read(const MemoryManager& gpu_memory, u32 index) noexcept {
DEBUG_ASSERT(index <= current_limit);
if (invalidated) {
- std::ranges::fill(read_descriptors, 0);
+ ClearReadDescriptors();
invalidated = false;
}
const GPUVAddr gpu_addr = current_gpu_addr + index * sizeof(T);
@@ -63,10 +63,8 @@ public:
// Mario Brothership reallocates a lot of times, so use aggressive pre-alloc sizes
// std::vector<T> by default uses quadratic growth, but that isn't even enough to satisfy brothership
const size_t num_descriptors = ((limit + 0x80000) & (~0x7ffff)) + 1;
- size_t old_size = read_descriptors.size();
read_descriptors.resize(Common::DivCeil(num_descriptors, 64U));
- old_size = (std::min)(old_size, read_descriptors.size());
- std::fill(read_descriptors.begin(), read_descriptors.begin() + old_size, 0);
+ ClearReadDescriptors();
invalidated = false;
//
descriptors.resize(num_descriptors);
@@ -77,6 +75,13 @@ public:
GPUVAddr current_gpu_addr{};
u32 current_limit{};
bool invalidated{}; ///< read_descriptors is to be cleared before the next read
+
+private:
+ void ClearReadDescriptors() noexcept {
+ // Reserved capacity is not addressable. A later limit increase clears its new range.
+ const size_t words = (std::min)(read_descriptors.size(), size_t{current_limit} / 64 + 1);
+ std::fill_n(read_descriptors.begin(), words, u64{0});
+ }
};
} // namespace VideoCommon