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authorcrueter <crueter@eden-emu.dev>2026-08-23 17:31:09 +0200
committercrueter <crueter@eden-emu.dev>2026-08-23 17:31:09 +0200
commit3e07b466ebd43f90ccfc4b2a79fe7fd62843f94a (patch)
tree5c7ee8774d65102142f719ac7ac5555482e30ef9 /src/video_core/vulkan_common/vulkan_wrapper.h
parent5b86242313ecc8fd81c90e4678dcd2e59dcb13bb (diff)
[vulkan] Adjustments on MSAA and BlitHelpers (#4287)
PR/Commit Owner: CamilleLaVey This PR contains changes complementary to the MSAA refactor from some weeks ago, adds proper shader convert to depth, stencil for msaa and non msaa convertions; removes redundant helpers and unify paths on the resolve functions, just to make the readability and maintainability better; includes fixes for the blit operations on Nvidia, Intel/Windows (previously banned) and ensures Linux retain the fix without extra burden; fixes the QCOM driver bug on resolution upscaling on any games above x1 (includes turnip on A8xx series) and fixes crashes/ resolution upscaled bugs on certain games that used to have wrong viewporting effect on screen or directly device loss on Vulkan. Adds fixes for regressions caused by previous MSAA refactor on games as Fire Emblem: Engage. Special Thanks 1.- Big Smolio (@Gidoly) Co-authored-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4287 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: Samuel <lizzie@eden-emu.dev>
Diffstat (limited to 'src/video_core/vulkan_common/vulkan_wrapper.h')
-rw-r--r--src/video_core/vulkan_common/vulkan_wrapper.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/vulkan_common/vulkan_wrapper.h b/src/video_core/vulkan_common/vulkan_wrapper.h
index c2d867838d..dd9a3a21d5 100644
--- a/src/video_core/vulkan_common/vulkan_wrapper.h
+++ b/src/video_core/vulkan_common/vulkan_wrapper.h
@@ -300,6 +300,7 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCreatePipelineLayout vkCreatePipelineLayout{};
PFN_vkCreateQueryPool vkCreateQueryPool{};
PFN_vkCreateRenderPass vkCreateRenderPass{};
+ PFN_vkCreateRenderPass2 vkCreateRenderPass2{};
PFN_vkCreateSampler vkCreateSampler{};
PFN_vkCreateSemaphore vkCreateSemaphore{};
PFN_vkCreateShaderModule vkCreateShaderModule{};
@@ -1045,6 +1046,8 @@ public:
[[nodiscard]] RenderPass CreateRenderPass(const VkRenderPassCreateInfo& ci) const;
+ [[nodiscard]] RenderPass CreateRenderPass2(const VkRenderPassCreateInfo2& ci) const;
+
[[nodiscard]] DescriptorSetLayout CreateDescriptorSetLayout(
const VkDescriptorSetLayoutCreateInfo& ci) const;