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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
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src
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video_core
/
vulkan_common
/
vulkan_wrapper.h
Commit message (
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Author
Age
Files
Lines
*
texture_cache: collect images in the emptiest device memory blocks first
Takoroka
2 days
1
-0
/
+9
*
video_core: draw Switch 2 task/mesh pipelines with VK_EXT_mesh_shader
Takoroka
3 days
1
-0
/
+5
*
vulkan: bind memory to sparse terrain arrays layer by layer
Takoroka
5 days
1
-0
/
+4
*
Vulkan: unbacked sparse images for textures too large to back
Takoroka
7 days
1
-0
/
+5
*
[shader_recompiler, vulkan] Virtual buffer pages with multi-range + sparse bu...
CamilleLaVey
2026-09-08
1
-3
/
+22
*
[vulkan] Adjustments on MSAA and BlitHelpers (#4287)
crueter
2026-08-23
1
-0
/
+3
*
[vulkan] Initial implementation on Bindless Buffer/Descriptors (#4251)
CamilleLaVey
2026-08-05
1
-0
/
+51
*
[vulkan, android] Mediacodec implementation + Vulkan fixes (#4191)
CamilleLaVey
2026-07-09
1
-0
/
+3
*
[vulkan] 3rd Vulkan Global Maintenance (#4189)
CamilleLaVey
2026-07-09
1
-0
/
+85
*
[common] rework BitField and BitUtil, use concepts whenever possible (#4076)
lizzie
2026-07-09
1
-4
/
+3
*
[*] basic in-house cpp linting (#4039)
lizzie
2026-06-04
1
-2
/
+2
*
[vulkan] Fix regressions found in last stable release (#3953)
CamilleLaVey
2026-06-02
1
-5
/
+12
*
[vulkan] 2nd Vulkan Global Maintenance (#3853)
CamilleLaVey
2026-04-24
1
-0
/
+5
*
[vulkan] 1st Vulkan Global Maintenance (#3839)
CamilleLaVey
2026-04-08
1
-15
/
+0
*
[vk] unify VkSurfaceKHR with Android and the rest of platforms; remove techni...
lizzie
2026-03-05
1
-22
/
+22
*
[desktop] Show basic driver info on GPU selector box (#3636)
crueter
2026-02-26
1
-1
/
+5
*
[vk] Remove UniformRing and vkCmdResetQueryPool (#3270)
Caio Oliveira
2026-01-07
1
-4
/
+0
*
[refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState...
CamilleLaVey
2026-01-07
1
-0
/
+25
*
[vk] Unify RAII in Vulkan (#2679)
Ribbit
2025-10-08
1
-32
/
+34
*
[cmake] enable clang-cl and WoA builds (#348)
lizzie
2025-09-09
1
-2
/
+2
*
[vk] Bring Vulkan closer to Spec (#180)
Shinmegumi
2025-08-13
1
-1
/
+4
*
[vk] Enable line stipple and depth bound reg transfer (#59)
Aleksandr Popovich
2025-07-22
1
-0
/
+6
*
[vk] Add some dynamic handling in the pipeline (#142)
Aleksandr Popovich
2025-06-16
1
-0
/
+21
*
fix a large variety of issues (#101)
swurl
2025-05-11
1
-0
/
+4
*
renderer_vulkan: Use raw surface handles and improve release logic (#75)
Briar
2025-05-02
1
-0
/
+18
*
Vulkan validation error fix.
darktux
2025-04-04
1
-5
/
+12
*
Simplify VkResult lookup
Mike Lothian
2024-01-22
1
-3
/
+0
*
renderer_vulkan: Introduce separate cmd buffer for uploads
GPUCode
2023-11-12
1
-0
/
+4
*
vk_present_manager: recreate surface on any surface loss
Liam
2023-10-02
1
-0
/
+3
*
Merge pull request #11402 from FernandoS27/depth-bias-control
liamwhite
2023-09-28
1
-0
/
+13
|
\
|
*
Vulkan: Implement Depth Bias Control
Fernando Sahmkow
2023-09-16
1
-0
/
+13
*
|
Macro HLE: Add DrawIndirectByteCount
Fernando Sahmkow
2023-09-23
1
-0
/
+8
*
|
Query Cachge: Fully rework Vulkan's query cache
Fernando Sahmkow
2023-09-23
1
-0
/
+19
|
/
*
VideoCore: Implement DispatchIndirect
Fernando Sahmkow
2023-08-27
1
-0
/
+5
*
vulkan: centralize config
Alexandre Bouvier
2023-08-02
1
-8
/
+0
*
vma: enable options everywhere
Alexandre Bouvier
2023-07-31
1
-9
/
+2
*
vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK.
Steveice10
2023-06-30
1
-0
/
+2
*
renderer_vulkan: Add suport for debug report callback
GPUCode
2023-06-27
1
-0
/
+9
*
renderer_vulkan: Use VMA for buffers
GPUCode
2023-06-18
1
-13
/
+78
*
renderer_vulkan: Use VMA for images
GPUCode
2023-06-18
1
-13
/
+57
*
general: fix spelling mistakes
Liam
2023-03-12
1
-7
/
+7
*
vulkan_common: fix indirect draw with count
Liam
2023-01-10
1
-6
/
+6
*
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
Wollnashorn
2023-01-05
1
-2
/
+22
*
MacroHLE: Final cleanup and fixes.
Fernando Sahmkow
2023-01-01
1
-1
/
+2
*
Vulkan: Implement Dynamic State 3
Fernando Sahmkow
2023-01-01
1
-0
/
+25
*
Vulkan Implement Dynamic State 2 LogicOp and PatchVertices
Fernando Sahmkow
2023-01-01
1
-0
/
+10
*
Vulkan: Implement Dynamic States 2
Fernando Sahmkow
2023-01-01
1
-0
/
+15
*
MacroHLE: Implement DrawIndexedIndirect & DrawArraysIndirect.
Fernando Sahmkow
2023-01-01
1
-6
/
+18
*
MacroHLE: Add MultidrawIndirect HLE Macro.
Fernando Sahmkow
2023-01-01
1
-0
/
+15
*
video_core: Integrate SMAA
Liam
2022-12-08
1
-0
/
+6
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