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| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-11-01 01:11:11 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-11-01 15:18:02 -0500 |
| commit | ca1fac93fb4397a89424c6621be3515949b94729 (patch) | |
| tree | 7435c26940dbac3de3b1aa52da210b734eb0b988 /src/video_core/vulkan_common/vulkan_wrapper.h | |
| parent | 40902b09c7b86de7cf12f26839241f26925d04b5 (diff) | |
texture_cache: cold-hint the guest memory of sparse images too
Images whose guest memory is not contiguous were left out of the cold
hint. With sparse tile remaps Mario Kart World maps its own memory into
such images, and its game memory in RAM rose by ~1.9 GB in one run. Each
mapped piece is now hinted.
(cherry picked from commit 97f034615c174178301a4999c334fb39cd03e568)
Diffstat (limited to 'src/video_core/vulkan_common/vulkan_wrapper.h')
0 files changed, 0 insertions, 0 deletions
