aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorxbzk <xbzk@eden-emu.dev>2026-10-01 00:28:18 +0200
committercrueter <crueter@eden-emu.dev>2026-10-01 00:28:18 +0200
commit2a7e9b53b12711f679238ee738a2ce57cc42c8ed (patch)
tree8754d8989d7bf3f96514ecdb8a80760e69dacbe7 /src
parent8e2d26c272681d6cafe6d5e703dafdc8200c7b65 (diff)
[android,ui] fixed shader cache clearing when changing drivers (#4496)
- [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Trivial bug pending on backlog, where changing drivers was not clearing up sharder cache as expected. The driver flow (broken) was deleting externalFilesDir/shader/<game>, while the visible cache-size control (working) DirectoryInitialization.userDirectory/cache/shader/<game>. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4496 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: lizzie <lizzie@eden-emu.dev>
Diffstat (limited to 'src')
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt
index 41f03c2488..fe53a99e3e 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/model/DriverViewModel.kt
@@ -23,6 +23,7 @@ import org.yuzu.yuzu_emu.model.Driver.Companion.toDriver
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.utils.GpuDriverMetadata
+import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.NativeConfig
import java.io.File
@@ -146,11 +147,11 @@ class DriverViewModel : ViewModel() {
private fun wipeGameShaders(game: Game) {
viewModelScope.launch {
withContext(Dispatchers.IO) {
- val externalFilesDir = YuzuApplication.appContext.getExternalFilesDir(null)
+ val userDirectory = DirectoryInitialization.userDirectory
?: return@withContext
val shaderDir = File(
- externalFilesDir.absolutePath +
- "/shader/" + game.settingsName.lowercase()
+ userDirectory +
+ "/cache/shader/" + game.settingsName.lowercase()
)
if (shaderDir.exists()) {
shaderDir.deleteRecursively()