index
:
eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
cirakg
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Commit message (
Expand
)
Author
Age
Files
Lines
*
video_core: accept an empty Streamline device-extension list
Duck912
5 hours
1
-5
/
+4
*
yuzu: bound the zip directory reads in the DLSS download
Duck912
5 hours
1
-2
/
+7
*
video_core, yuzu: write NVIDIA DLSS file paths to logs as UTF-8
Duck912
5 hours
2
-13
/
+18
*
video_core: clear the DLSS output when Streamline writes nothing to it
Duck912
5 hours
1
-0
/
+39
*
yuzu: show NVIDIA's DLSS files in the Graphics tab and fetch them from NVIDIA
Duck912
5 hours
5
-2
/
+604
*
video_core: NVIDIA DLSS through NVIDIA Streamline in place of a game's DLSS
Duck912
5 hours
20
-17
/
+1271
*
video_core: read the framebuffer before recording the upscaled-output blit
Duck912
5 hours
1
-7
/
+11
*
tests: compare the socket receive count without a sign mismatch
kraibse
9 hours
1
-1
/
+1
*
tests: give the descriptor table mocks a GetPointer hook
kraibse
9 hours
1
-0
/
+10
*
video_core: cut per-draw work on the GPU back thread in crowded scenes (#374)
Duck
15 hours
2
-3
/
+13
*
ci: revert Android release builds
Jonas
15 hours
1
-1
/
+1
*
nx2: fewer render pass splits on tiled GPUs, log failed GPU waits (Pokopia) (...
Alex
17 hours
2
-2
/
+13
*
common: measure the TSC only on CPUs without CPUID leaf 0x15 (#373)
Duck
17 hours
1
-2
/
+4
*
core: detect Switch 2 programs in NSP containers (#349)
cira0100
17 hours
1
-3
/
+22
*
ci: build Android arm64 APKs in release-binaries (#360)
Jonas
17 hours
1
-1
/
+1
*
cli: exit successfully for --help and --version
ShahadatTest
18 hours
1
-0
/
+6
*
Merge pull request #155 from Djihads80/neo.ai/vibration-fix
Jonas
21 hours
2
-6
/
+26
|
\
|
*
Vibration support for ns2 games
néo Luigi
22 hours
2
-36
/
+25
|
*
Merge remote-tracking branch 'origin/nx2' into neo.ai/vibration-fix
néo Luigi
23 hours
261
-1207
/
+16119
|
|
\
|
*
|
Vibration fix for ns2 games | Assisted by claude (code)
néo Luigi
3 days
2
-5
/
+36
*
|
|
video_core: fix the -Wshadow error in the FSR 3.1 upscaler
Jonas
22 hours
1
-3
/
+3
*
|
|
Merge pull request #313 from cira0100/ldn/room-handshake
Mako
22 hours
17
-286
/
+1047
|
\
\
\
|
*
|
|
tests: cover room packet matching and size-checked ZSTD decompression
cirakg
22 hours
3
-3
/
+94
|
*
|
|
network: close each bsd fd once and drop unwanted or malformed room packets
cirakg
22 hours
8
-32
/
+91
|
*
|
|
Merge upstream Djihads80/Eglantine nx2 into ldn/room-handshake
cirakg
23 hours
29
-220
/
+1817
|
|
\
\
\
|
*
|
|
|
tests: queue decompressed packets in the room socket tests
cirakg
23 hours
1
-2
/
+1
|
*
|
|
|
network: keep fcntl modes across MSG_DONTWAIT and decompress room packets once
cirakg
23 hours
4
-53
/
+65
|
*
|
|
|
tests: cover room ProxySocket receives and the LDN join handshake
cirakg
23 hours
3
-0
/
+435
|
*
|
|
|
network: keep bsd sockets alive across concurrent close and fix room gaps
cirakg
23 hours
3
-135
/
+144
|
*
|
|
|
Merge upstream Djihads80/Eglantine nx2 into ldn/room-handshake
cirakg
24 hours
9
-31
/
+56
|
|
\
\
\
\
|
*
|
|
|
|
network: use the socket type for room stream reads and wake all readers
cirakg
24 hours
2
-3
/
+6
|
*
|
|
|
|
network: fix room socket races and share the room network check
cirakg
24 hours
7
-56
/
+111
|
*
|
|
|
|
Merge branch 'nx2' into ldn/room-handshake
cirakg
24 hours
75
-271
/
+2090
|
|
\
\
\
\
\
|
*
|
|
|
|
|
network: fix room host LAN Play and room socket review issues
cirakg
24 hours
2
-38
/
+65
|
*
|
|
|
|
|
nifm: treat a joined room as the LAN for local network games
cirakg
25 hours
1
-3
/
+19
|
*
|
|
|
|
|
network: fix ProxySocket receive edge cases
cirakg
25 hours
2
-51
/
+36
|
*
|
|
|
|
|
network: deliver room datagrams through ProxySocket::Recv
cirakg
25 hours
1
-5
/
+1
|
*
|
|
|
|
|
Merge branch 'nx2' into ldn/room-handshake
cirakg
25 hours
22
-71
/
+1299
|
|
\
\
\
\
\
\
|
*
|
|
|
|
|
|
ldn: wait for the host's reply when joining a network
cirakg
31 hours
3
-15
/
+89
*
|
|
|
|
|
|
|
fix: update BUILD_ID definition and improve path handling in GameListWorker
kraibse
23 hours
2
-1
/
+3
*
|
|
|
|
|
|
|
nx2: improve save data handling for titles with missing NACP sizes to redirec...
kraibse
23 hours
1
-20
/
+16
|
|
_
|
_
|
_
|
/
/
/
|
/
|
|
|
|
|
|
*
|
|
|
|
|
|
nup_writer: keep the dump's own layout for non-exefs/romfs entries
a55uka
23 hours
1
-2
/
+5
*
|
|
|
|
|
|
Merge pull request #346 from Duck912/fe-fsr31
nowhere02
23 hours
22
-181
/
+1559
|
\
\
\
\
\
\
\
|
*
\
\
\
\
\
\
Merge remote-tracking branch 'origin/nx2' into fe-fsr31
Duck912
23 hours
81
-289
/
+2166
|
|
\
\
\
\
\
\
\
|
|
|
|
_
|
_
|
_
|
_
|
/
|
|
|
/
|
|
|
|
|
|
*
|
|
|
|
|
|
video_core: replace Fortune's Weave's DLSS with AMD FSR 3.1
Duck912
26 hours
18
-34
/
+1119
|
*
|
|
|
|
|
|
video_core: sharpen the temporal DLSS stand-in
Duck912
26 hours
9
-147
/
+440
|
*
|
|
|
|
|
|
qt_common: name the FSR filter and frame generation entries by what they do
Duck912
26 hours
2
-6
/
+6
|
|
|
_
|
/
/
/
/
|
|
/
|
|
|
|
|
*
|
|
|
|
|
|
nx2: video decoder: copy NV12 frames from a GPU decoder without swscale
Jonas
23 hours
1
-0
/
+14
*
|
|
|
|
|
|
nx2: video decoder: keep post-stream release fences pending
Javier
23 hours
1
-2
/
+39
*
|
|
|
|
|
|
nx2: vdecsvc refreshes the GPU copy of each decoded frame (Yoshi demo)
rdenno
23 hours
1
-0
/
+4
[next]