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authorLioncash <mathew1800@gmail.com>2018-08-21 04:18:27 -0400
committerLioncash <mathew1800@gmail.com>2018-08-22 06:14:47 -0400
commit3f4bfaa5b629b6fa3555249351fe5fd1a4373490 (patch)
treedcae20ee477f4af3a66ffe9d0d5074f1f247a9f1 /src
parent5c6e09f32528766bd2bbb09de4795f2b9c96fb39 (diff)
renderer_opengl: Namespace OpenGL code
Namespaces all OpenGL code under the OpenGL namespace. Prevents polluting the global namespace and allows clear distinction between other renderers' code in the future.
Diffstat (limited to 'src')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h8
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h4
-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.h4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.h4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h12
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_manager.h4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.h4
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_state.h4
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.h4
-rw-r--r--src/video_core/renderer_opengl/maxwell_to_gl.h3
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp4
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h4
-rw-r--r--src/video_core/video_core.cpp2
21 files changed, 70 insertions, 23 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 35056d9bd8..c67eabe659 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -25,6 +25,8 @@
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/video_core.h"
+namespace OpenGL {
+
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using PixelFormat = SurfaceParams::PixelFormat;
using SurfaceType = SurfaceParams::SurfaceType;
@@ -874,3 +876,5 @@ void RasterizerOpenGL::SyncLogicOpState() {
state.logic_op.operation = MaxwellToGL::LogicOp(regs.logic_op.operation);
}
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index f40e70bf4d..59b727de0f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -22,12 +22,14 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
-struct ScreenInfo;
-
namespace Core::Frontend {
class EmuWindow;
}
+namespace OpenGL {
+
+struct ScreenInfo;
+
class RasterizerOpenGL : public VideoCore::RasterizerInterface {
public:
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& renderer, ScreenInfo& info);
@@ -184,3 +186,5 @@ private:
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw = AccelDraw::Disabled;
};
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 817fa07a8d..b1769c99bc 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -19,6 +19,8 @@
#include "video_core/textures/decoders.h"
#include "video_core/utils.h"
+namespace OpenGL {
+
using SurfaceType = SurfaceParams::SurfaceType;
using PixelFormat = SurfaceParams::PixelFormat;
using ComponentType = SurfaceParams::ComponentType;
@@ -967,3 +969,5 @@ void RasterizerCacheOpenGL::UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 siz
if (delta < 0)
cached_pages.add({pages_interval, delta});
}
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 907e7d6066..f273152a20 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -16,6 +16,8 @@
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/textures/texture.h"
+namespace OpenGL {
+
class CachedSurface;
using Surface = std::shared_ptr<CachedSurface>;
using SurfaceSurfaceRect_Tuple = std::tuple<Surface, Surface, MathUtil::Rectangle<u32>>;
@@ -759,3 +761,5 @@ private:
OGLFramebuffer read_framebuffer;
OGLFramebuffer draw_framebuffer;
};
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h
index 0fed93ca56..3bc1b83b56 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.h
+++ b/src/video_core/renderer_opengl/gl_resource_manager.h
@@ -10,6 +10,8 @@
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_state.h"
+namespace OpenGL {
+
class OGLTexture : private NonCopyable {
public:
OGLTexture() = default;
@@ -331,3 +333,5 @@ public:
GLuint handle = 0;
};
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 5b976b6361..f1e00c93c6 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -15,7 +15,7 @@
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
-namespace GLShader::Decompiler {
+namespace OpenGL::GLShader::Decompiler {
using Tegra::Shader::Attribute;
using Tegra::Shader::Instruction;
@@ -2176,4 +2176,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
return boost::none;
}
-} // namespace GLShader::Decompiler
+} // namespace OpenGL::GLShader::Decompiler
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.h b/src/video_core/renderer_opengl/gl_shader_decompiler.h
index df67694627..b20cc4bfaa 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.h
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.h
@@ -12,7 +12,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
-namespace GLShader::Decompiler {
+namespace OpenGL::GLShader::Decompiler {
using Tegra::Engines::Maxwell3D;
@@ -22,4 +22,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
Maxwell3D::Regs::ShaderStage stage,
const std::string& suffix);
-} // namespace GLShader::Decompiler
+} // namespace OpenGL::GLShader::Decompiler
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp
index 01c7b97206..0677317bc5 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp
@@ -7,7 +7,7 @@
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
-namespace GLShader {
+namespace OpenGL::GLShader {
using Tegra::Engines::Maxwell3D;
@@ -103,4 +103,4 @@ void main() {
return {out, program.second};
}
-} // namespace GLShader
+} // namespace OpenGL::GLShader
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index 4729ce0fc8..2c636b7f3e 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -12,7 +12,7 @@
#include "common/common_types.h"
#include "common/hash.h"
-namespace GLShader {
+namespace OpenGL::GLShader {
constexpr size_t MAX_PROGRAM_CODE_LENGTH{0x1000};
@@ -191,20 +191,20 @@ ProgramResult GenerateVertexShader(const ShaderSetup& setup, const MaxwellVSConf
*/
ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSConfig& config);
-} // namespace GLShader
+} // namespace OpenGL::GLShader
namespace std {
template <>
-struct hash<GLShader::MaxwellVSConfig> {
- size_t operator()(const GLShader::MaxwellVSConfig& k) const {
+struct hash<OpenGL::GLShader::MaxwellVSConfig> {
+ size_t operator()(const OpenGL::GLShader::MaxwellVSConfig& k) const {
return k.Hash();
}
};
template <>
-struct hash<GLShader::MaxwellFSConfig> {
- size_t operator()(const GLShader::MaxwellFSConfig& k) const {
+struct hash<OpenGL::GLShader::MaxwellFSConfig> {
+ size_t operator()(const OpenGL::GLShader::MaxwellFSConfig& k) const {
return k.Hash();
}
};
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp
index f0886caac0..8960afef5f 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp
@@ -7,7 +7,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
-namespace GLShader {
+namespace OpenGL::GLShader {
namespace Impl {
static void SetShaderUniformBlockBinding(GLuint shader, const char* name,
@@ -49,4 +49,4 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
instance_id[0] = state.current_instance;
}
-} // namespace GLShader
+} // namespace OpenGL::GLShader
diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h
index 75fa736055..0e70857765 100644
--- a/src/video_core/renderer_opengl/gl_shader_manager.h
+++ b/src/video_core/renderer_opengl/gl_shader_manager.h
@@ -12,7 +12,7 @@
#include "video_core/renderer_opengl/gl_shader_gen.h"
#include "video_core/renderer_opengl/maxwell_to_gl.h"
-namespace GLShader {
+namespace OpenGL::GLShader {
/// Number of OpenGL texture samplers that can be used in the fragment shader
static constexpr size_t NumTextureSamplers = 32;
@@ -171,4 +171,4 @@ private:
OGLPipeline pipeline;
};
-} // namespace GLShader
+} // namespace OpenGL::GLShader
diff --git a/src/video_core/renderer_opengl/gl_shader_util.cpp b/src/video_core/renderer_opengl/gl_shader_util.cpp
index 3c087d6385..5781d9d16e 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_util.cpp
@@ -8,7 +8,7 @@
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
-namespace GLShader {
+namespace OpenGL::GLShader {
GLuint LoadShader(const char* source, GLenum type) {
const char* debug_type;
@@ -47,4 +47,4 @@ GLuint LoadShader(const char* source, GLenum type) {
return shader_id;
}
-} // namespace GLShader
+} // namespace OpenGL::GLShader
diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h
index 0e4d782e2b..285594f507 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.h
+++ b/src/video_core/renderer_opengl/gl_shader_util.h
@@ -10,7 +10,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
-namespace GLShader {
+namespace OpenGL::GLShader {
/**
* Utility function to log the source code of a list of shaders.
@@ -89,4 +89,4 @@ GLuint LoadProgram(bool separable_program, T... shaders) {
return program_id;
}
-} // namespace GLShader
+} // namespace OpenGL::GLShader
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 13399ceb8b..e1a887d67e 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -7,6 +7,8 @@
#include "common/logging/log.h"
#include "video_core/renderer_opengl/gl_state.h"
+namespace OpenGL {
+
OpenGLState OpenGLState::cur_state;
OpenGLState::OpenGLState() {
@@ -338,3 +340,5 @@ OpenGLState& OpenGLState::ResetFramebuffer(GLuint handle) {
}
return *this;
}
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index 219b65a8a9..22b0b1e410 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -9,6 +9,8 @@
#include "video_core/engines/maxwell_3d.h"
+namespace OpenGL {
+
using Regs = Tegra::Engines::Maxwell3D::Regs;
namespace TextureUnits {
@@ -163,3 +165,5 @@ public:
private:
static OpenGLState cur_state;
};
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
index 03a8ed8b7f..e565afceed 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
@@ -9,6 +9,8 @@
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/renderer_opengl/gl_stream_buffer.h"
+namespace OpenGL {
+
OGLStreamBuffer::OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent)
: gl_target(target), buffer_size(size) {
gl_buffer.Create();
@@ -97,3 +99,5 @@ void OGLStreamBuffer::Unmap(GLsizeiptr size) {
buffer_pos += size;
}
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_stream_buffer.h
index 3b0cdf6bc7..ae7961bd7e 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.h
+++ b/src/video_core/renderer_opengl/gl_stream_buffer.h
@@ -9,6 +9,8 @@
#include "common/common_types.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
+namespace OpenGL {
+
class OGLStreamBuffer : private NonCopyable {
public:
explicit OGLStreamBuffer(GLenum target, GLsizeiptr size, bool prefer_coherent = false);
@@ -42,3 +44,5 @@ private:
GLsizeiptr mapped_size = 0;
u8* mapped_ptr = nullptr;
};
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h
index 0d55b3e176..0343759a67 100644
--- a/src/video_core/renderer_opengl/maxwell_to_gl.h
+++ b/src/video_core/renderer_opengl/maxwell_to_gl.h
@@ -10,6 +10,8 @@
#include "common/logging/log.h"
#include "video_core/engines/maxwell_3d.h"
+namespace OpenGL {
+
using GLvec2 = std::array<GLfloat, 2>;
using GLvec3 = std::array<GLfloat, 3>;
using GLvec4 = std::array<GLfloat, 4>;
@@ -360,3 +362,4 @@ inline GLenum LogicOp(Maxwell::LogicOperation operation) {
}
} // namespace MaxwellToGL
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index eef13dddc6..73d6419b40 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -20,6 +20,8 @@
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/utils.h"
+namespace OpenGL {
+
static const char vertex_shader[] = R"(
#version 150 core
@@ -476,3 +478,5 @@ bool RendererOpenGL::Init() {
/// Shutdown the renderer
void RendererOpenGL::ShutDown() {}
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 7ae103f049..961467a620 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -16,6 +16,8 @@ namespace Core::Frontend {
class EmuWindow;
}
+namespace OpenGL {
+
/// Structure used for storing information about the textures for the Switch screen
struct TextureInfo {
OGLTexture resource;
@@ -98,3 +100,5 @@ private:
Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags;
MathUtil::Rectangle<int> framebuffer_crop_rect;
};
+
+} // namespace OpenGL
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 6780d1c167..07e3a7d246 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -10,7 +10,7 @@
namespace VideoCore {
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window) {
- return std::make_unique<RendererOpenGL>(emu_window);
+ return std::make_unique<OpenGL::RendererOpenGL>(emu_window);
}
} // namespace VideoCore