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| author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-03-26 13:43:00 +0100 |
|---|---|---|
| committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-10-06 21:00:53 +0200 |
| commit | 4c8b983c3a5a9e381ab5bc20eae942a5f02eb182 (patch) | |
| tree | 035a4d17df139a9e4b64322459967c192d444da4 /src | |
| parent | a1b6ba160240c08552b067d47d53de35c2bfb347 (diff) | |
Maxwell3D: Add small_index_2
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/engines/maxwell_3d.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index 950c70dcd9..add1ccebe3 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -219,6 +219,8 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume regs.index_array.count = regs.small_index_2.count; regs.index_array.first = regs.small_index_2.first; dirty.flags[VideoCommon::Dirty::IndexBuffer] = true; + // a macro calls this one over and over, should it increase instancing? + // Used by Hades and likely other Vulkan games. return DrawArrays(); case MAXWELL3D_REG_INDEX(topology_override): use_topology_override = true; |
