diff options
| author | Markus Wick <markus@selfnet.de> | 2018-09-06 12:45:47 +0200 |
|---|---|---|
| committer | Markus Wick <markus@selfnet.de> | 2018-09-06 13:37:50 +0200 |
| commit | 9e600046df40eb71e9c3bd7c236f5e86cd4f5887 (patch) | |
| tree | c4ec47a4a156f711c843925b16070fadfa6b91c9 /src | |
| parent | bc9db095ffd2cb469b28dc9c3d538dd947f9411a (diff) | |
gl_shader_gen: Initialize position.
IMO the old code is fine, but nvidia raises shader compiler warnings.
Trivial fix through...
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/renderer_opengl/gl_shader_gen.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 6ca05945e9..e1b1a9d73b 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -42,6 +42,7 @@ layout (std140) uniform vs_config { }; void main() { + position = vec4(0.0, 0.0, 0.0, 0.0); exec_vertex(); )"; |
