diff options
| author | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 06:22:54 -0400 |
|---|---|---|
| committer | Takoroka <137927095+Takoroka@users.noreply.github.com> | 2026-10-29 20:49:47 -0400 |
| commit | be449da3db512f790c71d60a58e027a5898a0446 (patch) | |
| tree | f6b654821a27b50f248a409ac714b50015dfe327 /src | |
| parent | 8d72c1f92ac12ff5992b92b2e27b84aa31468879 (diff) | |
buffer_cache: no buffer downloads at every fence for Switch 2 titles
Eden copied every GPU-written buffer range back to guest memory at the next fence.
Title 1 signals a fence per compute dispatch, so that was 250-330 MB/s in 13,000-20,000
ranges a second, with the fencing thread holding the buffer cache while it wrote them.
Measured: the native MME's DMA reads never touched those pages (they read query words
written on the CPU side), and with reactive flushing the guest CPU read GPU-written
memory at most 64 times in 200 s. Without them, for Switch 2 titles (native tiling):
fences ~1.1 us instead of ~5, draw setup 6.1 us instead of 6.4-6.7, macro calls 160 ns
instead of 167-170, GPU-thread lock spinning 1.8% (was 5.5%). Regions stay marked GPU
written and are still flushed on demand. EDEN_NX2_BUFFER_DOWNLOADS=0/1 forces either
way. Reactive flushing reads of GPU-written memory are now counted in the log.
Diffstat (limited to 'src')
| -rw-r--r-- | src/video_core/buffer_cache/buffer_cache.h | 8 | ||||
| -rw-r--r-- | src/video_core/buffer_cache/buffer_cache_base.h | 19 | ||||
| -rw-r--r-- | src/video_core/gpu.cpp | 7 |
3 files changed, 32 insertions, 2 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index b909971e42..0a6b53b33b 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -252,7 +252,9 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am const DAddr diff = base_address - *cpu_src_address; const DAddr new_base_address = *cpu_dest_address + diff; tmp_intervals.push_back({new_base_address, size}); - uncommitted_gpu_modified_ranges.Add(new_base_address, size); + if (AsyncBufferDownloads()) { + uncommitted_gpu_modified_ranges.Add(new_base_address, size); + } }; gpu_modified_ranges.ForEachInRange(*cpu_src_address, amount, mirror); // This subtraction in this order is important for overlapping copies. @@ -1574,7 +1576,9 @@ void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, DAddr device_addr, u3 } memory_tracker.MarkRegionAsGpuModified(device_addr, size); gpu_modified_ranges.Add(device_addr, size); - uncommitted_gpu_modified_ranges.Add(device_addr, size); + if (AsyncBufferDownloads()) { + uncommitted_gpu_modified_ranges.Add(device_addr, size); + } } template <class P> diff --git a/src/video_core/buffer_cache/buffer_cache_base.h b/src/video_core/buffer_cache/buffer_cache_base.h index 57011752cc..6d6d873b75 100644 --- a/src/video_core/buffer_cache/buffer_cache_base.h +++ b/src/video_core/buffer_cache/buffer_cache_base.h @@ -7,6 +7,7 @@ #pragma once #include <algorithm> +#include <cstdlib> #include <array> #include <bit> #include <functional> @@ -514,6 +515,24 @@ private: MemoryTracker memory_tracker; Common::RangeSet<DAddr> uncommitted_gpu_modified_ranges; + + /// Whether GPU-written buffer ranges are copied back to guest memory at the next fence; + /// otherwise only when something flushes them (as upstream yuzu below High GPU accuracy). + /// Not for Switch 2 titles: title 1 had 250-330 MB/s copied back (a fence per compute + /// dispatch, the fencing thread holding the buffer cache while it wrote them), while its CPU + /// read GPU-written memory at most 64 times in 200 s (counted with reactive flushing) and + /// the native MME's DMA reads never touched those pages. Without them a fence costs ~1 us + /// instead of ~5 and draw setup ~7% less. EDEN_NX2_BUFFER_DOWNLOADS=0/1 forces it. + bool AsyncBufferDownloads() const { + static const int forced = [] { + const char* value = std::getenv("EDEN_NX2_BUFFER_DOWNLOADS"); + return value == nullptr ? -1 : (value[0] == '0' ? 0 : 1); + }(); + if (forced >= 0) { + return forced == 1; + } + return gpu_memory == nullptr || !gpu_memory->UsesNativeTiling(); + } Common::RangeSet<DAddr> gpu_modified_ranges; std::deque<Common::RangeSet<DAddr>> committed_gpu_modified_ranges; diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 6441b9511a..53f8f063f7 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -221,6 +221,13 @@ struct GPU::Impl { return raster_area; } raster_area.preemtive = true; + // A guest CPU read of GPU-written memory (reactive flushing): count them, they decide + // whether buffer data must be copied back at every fence (EDEN_NX2_BUFFER_DOWNLOADS). + if (static std::atomic<u64> reads{}; (reads.fetch_add(1, std::memory_order_relaxed) & 63) == 0) { + LOG_INFO(HW_GPU, "CPU read of GPU-written memory [{:#x}, {:#x}) ({} so far)", + raster_area.start_address, raster_area.end_address, + reads.load(std::memory_order_relaxed)); + } const u64 fence = RequestSyncOperation([this, &raster_area]() { renderer->ReadRasterizer()->FlushRegion(raster_area.start_address, raster_area.end_address - raster_area.start_address); }); |
