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authorTakoroka <137927095+Takoroka@users.noreply.github.com>2026-11-01 15:17:58 -0500
committerTakoroka <137927095+Takoroka@users.noreply.github.com>2026-11-01 15:17:58 -0500
commite5e28e1b794985e464e6bd4028a85f6a7eb97f2c (patch)
tree86ea087f6e23198bd3c0a300467ee095378e834a /src
parent16192ca6e25ec406ac951e2bc48ff5f38a7b80e1 (diff)
parent2ad0830d2f044bc536155ae666f4477ba6d1f65f (diff)
Merge remote-tracking branch 'origin/fix/deferred-instance-state' into test/linux-all-prs-plus
Diffstat (limited to 'src')
-rw-r--r--src/video_core/engines/draw_manager.cpp27
-rw-r--r--src/video_core/engines/maxwell_3d.cpp10
-rw-r--r--src/video_core/engines/maxwell_3d.h6
3 files changed, 43 insertions, 0 deletions
diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp
index 5891c25622..038e5a2e69 100644
--- a/src/video_core/engines/draw_manager.cpp
+++ b/src/video_core/engines/draw_manager.cpp
@@ -80,6 +80,33 @@ void Maxwell3D::DrawManager::DrawDeferred(Maxwell3D& maxwell3d) {
draw_state.instance_count = 0;
}
+bool Maxwell3D::DrawManager::IsInstanceLoopMethod(u32 method) noexcept {
+ switch (method) {
+ case MAXWELL3D_REG_INDEX(draw.begin):
+ case MAXWELL3D_REG_INDEX(draw.end):
+ case MAXWELL3D_REG_INDEX(vertex_buffer.first):
+ case MAXWELL3D_REG_INDEX(vertex_buffer.count):
+ case MAXWELL3D_REG_INDEX(index_buffer.first):
+ case MAXWELL3D_REG_INDEX(index_buffer.count):
+ case MAXWELL3D_REG_INDEX(index_buffer32_first):
+ case MAXWELL3D_REG_INDEX(index_buffer16_first):
+ case MAXWELL3D_REG_INDEX(index_buffer8_first):
+ case MAXWELL3D_REG_INDEX(index_buffer32_subsequent):
+ case MAXWELL3D_REG_INDEX(index_buffer16_subsequent):
+ case MAXWELL3D_REG_INDEX(index_buffer8_subsequent):
+ case MAXWELL3D_REG_INDEX(draw_inline_index):
+ case MAXWELL3D_REG_INDEX(inline_index_2x16.count):
+ case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
+ case MAXWELL3D_REG_INDEX(inline_index_4x8.count):
+ case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
+ case MAXWELL3D_REG_INDEX(vertex_array_instance_first):
+ case MAXWELL3D_REG_INDEX(vertex_array_instance_subsequent):
+ return true;
+ default:
+ return false;
+ }
+}
+
void Maxwell3D::DrawManager::DrawArray(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, u32 base_instance, u32 num_instances) {
draw_state.topology = topology;
draw_state.vertex_buffer.first = vertex_first;
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index 6adfcf89b8..b344514bc6 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -336,6 +336,12 @@ void Maxwell3D::ConsumeSinkImpl(Core::System& system) {
}
void Maxwell3D::ProcessDirtyRegisters(u32 method, u32 argument) {
+ // The instances after the first are drawn together once their loop ends, and they must see
+ // the state they were begun with: NVN's draw macros reset the base instance (and its copy in
+ // c[0][0x644]) right after the loop, before the macro returns.
+ if (draw_manager.HasDeferredDraw() && !DrawManager::IsInstanceLoopMethod(method)) [[unlikely]] {
+ draw_manager.DrawDeferred(*this);
+ }
regs.reg_array[method] = argument;
for (auto const& table : dirty.tables)
dirty.flags[table[method]] = true;
@@ -516,6 +522,10 @@ void Maxwell3D::CallMultiMethod(Core::System& system, u32 method, const u32* bas
ProcessMacro(system, method, base_start, amount, amount == methods_pending);
return;
}
+ // As in ProcessDirtyRegisters: the paths below write without it.
+ if (draw_manager.HasDeferredDraw() && !DrawManager::IsInstanceLoopMethod(method)) [[unlikely]] {
+ draw_manager.DrawDeferred(*this);
+ }
switch (method) {
case MAXWELL3D_REG_INDEX(const_buffer.buffer):
case MAXWELL3D_REG_INDEX(const_buffer.buffer) + 1:
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 3e946db1fe..246274c897 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -3096,6 +3096,12 @@ public:
void ProcessMethodCall(Maxwell3D& maxwell3d, u32 method, u32 argument);
void Clear(Maxwell3D& maxwell3d, u32 layer_count);
void DrawDeferred(Maxwell3D& maxwell3d);
+ /// Instances after the first wait to be drawn together (DrawDeferred).
+ [[nodiscard]] bool HasDeferredDraw() const noexcept {
+ return draw_state.draw_mode == DrawMode::Instance && draw_state.instance_count != 0;
+ }
+ /// Methods an instance loop writes between its draws; any other write ends the loop.
+ [[nodiscard]] static bool IsInstanceLoopMethod(u32 method) noexcept;
void DrawArray(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, u32 base_instance, u32 num_instances);
void DrawArrayInstanced(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 vertex_first, u32 vertex_count, bool subsequent);
void DrawIndex(Maxwell3D& maxwell3d, Maxwell3D::Regs::PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index, u32 base_instance, u32 num_instances);