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| author | David Marcec <dmarcecguzman@gmail.com> | 2018-09-21 12:15:49 +1000 |
|---|---|---|
| committer | David Marcec <dmarcecguzman@gmail.com> | 2018-09-21 12:15:49 +1000 |
| commit | ebb569bd3c33c50ca97c4e586ebb9227396c3ccb (patch) | |
| tree | 46c973f24fdddc54fec3a66d25ecabb4fa6ed24e /src | |
| parent | 751ddd71c0c23027fbc5d3312005f0a1bf8244ab (diff) | |
Revert GetRequestState
Even though setting this value to 3 is more correct. We break more games than we fix due to missing implementations. We should keep this as 0 for the time being
Diffstat (limited to 'src')
| -rw-r--r-- | src/core/hle/service/nifm/nifm.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index b6075f2563..eda910bbef 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -65,7 +65,7 @@ private: LOG_WARNING(Service_NIFM, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push<u32>(3); + rb.Push<u32>(0); } void GetResult(Kernel::HLERequestContext& ctx) { |
