diff options
Diffstat (limited to 'src/common/fs')
| -rw-r--r-- | src/common/fs/path_util.cpp | 1 | ||||
| -rw-r--r-- | src/common/fs/path_util.h | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp index 8f1fe1402e..9b57fda295 100644 --- a/src/common/fs/path_util.cpp +++ b/src/common/fs/path_util.cpp @@ -160,6 +160,7 @@ public: GenerateEdenPath(EdenPath::LogDir, eden_path / LOG_DIR); GenerateEdenPath(EdenPath::NANDDir, eden_path / NAND_DIR); GenerateEdenPath(EdenPath::PlayTimeDir, eden_path / PLAY_TIME_DIR); + GenerateEdenPath(EdenPath::SaveDir, eden_path / NAND_DIR); GenerateEdenPath(EdenPath::ScreenshotsDir, eden_path / SCREENSHOTS_DIR); GenerateEdenPath(EdenPath::SDMCDir, eden_path / SDMC_DIR); GenerateEdenPath(EdenPath::ShaderDir, eden_path / SHADER_DIR); diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h index dc800b2892..9f597232a5 100644 --- a/src/common/fs/path_util.h +++ b/src/common/fs/path_util.h @@ -25,6 +25,7 @@ enum class EdenPath { LogDir, // Where log files are stored. NANDDir, // Where the emulated NAND is stored. PlayTimeDir, // Where play time data is stored. + SaveDir, // Where save data is stored. ScreenshotsDir, // Where yuzu screenshots are stored. SDMCDir, // Where the emulated SDMC is stored. ShaderDir, // Where shaders are stored. |
