aboutsummaryrefslogtreecommitdiff
path: root/src/common/fs
diff options
context:
space:
mode:
Diffstat (limited to 'src/common/fs')
-rw-r--r--src/common/fs/path_util.cpp1
-rw-r--r--src/common/fs/path_util.h1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index 8f1fe1402e..9b57fda295 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -160,6 +160,7 @@ public:
GenerateEdenPath(EdenPath::LogDir, eden_path / LOG_DIR);
GenerateEdenPath(EdenPath::NANDDir, eden_path / NAND_DIR);
GenerateEdenPath(EdenPath::PlayTimeDir, eden_path / PLAY_TIME_DIR);
+ GenerateEdenPath(EdenPath::SaveDir, eden_path / NAND_DIR);
GenerateEdenPath(EdenPath::ScreenshotsDir, eden_path / SCREENSHOTS_DIR);
GenerateEdenPath(EdenPath::SDMCDir, eden_path / SDMC_DIR);
GenerateEdenPath(EdenPath::ShaderDir, eden_path / SHADER_DIR);
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index dc800b2892..9f597232a5 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -25,6 +25,7 @@ enum class EdenPath {
LogDir, // Where log files are stored.
NANDDir, // Where the emulated NAND is stored.
PlayTimeDir, // Where play time data is stored.
+ SaveDir, // Where save data is stored.
ScreenshotsDir, // Where yuzu screenshots are stored.
SDMCDir, // Where the emulated SDMC is stored.
ShaderDir, // Where shaders are stored.