diff options
Diffstat (limited to 'src/common')
| -rw-r--r-- | src/common/CMakeLists.txt | 2 | ||||
| -rw-r--r-- | src/common/nvidia_flags.cpp | 32 | ||||
| -rw-r--r-- | src/common/nvidia_flags.h | 11 |
3 files changed, 0 insertions, 45 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 665143900a..7759ea6a21 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt @@ -97,8 +97,6 @@ add_library( memory_detect.h multi_level_page_table.cpp multi_level_page_table.h - nvidia_flags.cpp - nvidia_flags.h overflow.h page_table.cpp page_table.h diff --git a/src/common/nvidia_flags.cpp b/src/common/nvidia_flags.cpp deleted file mode 100644 index baca31b0ac..0000000000 --- a/src/common/nvidia_flags.cpp +++ /dev/null @@ -1,32 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#include <cstdlib> - -#include <fmt/ranges.h> - -#include "common/fs/fs.h" -#include "common/fs/path_util.h" -#include "common/nvidia_flags.h" - -namespace Common { - -void ConfigureNvidiaEnvironmentFlags() { -#ifdef _WIN32 - const auto nvidia_shader_dir = - Common::FS::GetEdenPath(Common::FS::EdenPath::ShaderDir) / "nvidia"; - - if (!Common::FS::CreateDirs(nvidia_shader_dir)) { - return; - } - - const auto windows_path_string = - Common::FS::PathToUTF8String(nvidia_shader_dir.lexically_normal()); - - void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str())); - void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1")); - void(_putenv("__GL_THREADED_OPTIMIZATIONS=1")); -#endif -} - -} // namespace Common diff --git a/src/common/nvidia_flags.h b/src/common/nvidia_flags.h deleted file mode 100644 index 8c3b1bfb92..0000000000 --- a/src/common/nvidia_flags.h +++ /dev/null @@ -1,11 +0,0 @@ -// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later - -#pragma once - -namespace Common { - -/// Configure platform specific flags for Nvidia's driver -void ConfigureNvidiaEnvironmentFlags(); - -} // namespace Common |
