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-rw-r--r--src/input_common/drivers/udp_client.cpp80
1 files changed, 40 insertions, 40 deletions
diff --git a/src/input_common/drivers/udp_client.cpp b/src/input_common/drivers/udp_client.cpp
index 7566e6040c..620e0cf630 100644
--- a/src/input_common/drivers/udp_client.cpp
+++ b/src/input_common/drivers/udp_client.cpp
@@ -13,6 +13,7 @@
#include "common/param_package.h"
#include "common/random.h"
#include "common/settings.h"
+#include "common/thread.h"
#include "input_common/drivers/udp_client.h"
#include "input_common/helpers/udp_protocol.h"
@@ -133,6 +134,7 @@ private:
};
static void SocketLoop(Socket* socket) {
+ Common::SetCurrentThreadName("cemuhookWorker");
socket->StartReceive();
socket->StartSend(Socket::clock::now());
socket->Loop();
@@ -328,9 +330,11 @@ void UDPClient::OnPadData(Response::PadData data, std::size_t client) {
}
void UDPClient::StartCommunication(std::size_t client, const std::string& host, u16 port) {
- SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
- [this](Response::PortInfo info) { OnPortInfo(info); },
- [this, client](Response::PadData data) { OnPadData(data, client); }};
+ SocketCallback callback{
+ [this](Response::Version version) { OnVersion(version); },
+ [this](Response::PortInfo info) { OnPortInfo(info); },
+ [this, client](Response::PadData data) { OnPadData(data, client); }
+ };
LOG_INFO(Input, "Starting communication with UDP input server on {}:{}", host, port);
clients[client].uuid = GetHostUUID(host);
clients[client].host = host;
@@ -573,9 +577,7 @@ bool UDPClient::IsStickInverted(const Common::ParamPackage& params) {
return true;
}
-void TestCommunication(const std::string& host, u16 port,
- const std::function<void()>& success_callback,
- const std::function<void()>& failure_callback) {
+void TestCommunication(const std::string& host, u16 port, const std::function<void()>& success_callback, const std::function<void()>& failure_callback) {
std::thread([=] {
Common::Event success_event;
SocketCallback callback{
@@ -608,40 +610,38 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
u16 max_y{};
Status current_status{Status::Initialized};
- SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
- [&](Response::PadData data) {
- constexpr u16 CALIBRATION_THRESHOLD = 100;
-
- if (current_status == Status::Initialized) {
- // Receiving data means the communication is ready now
- current_status = Status::Ready;
- status_callback(current_status);
- }
- if (data.touch[0].is_active == 0) {
- return;
- }
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
- data.touch[0].y);
- min_x = (std::min)(min_x, static_cast<u16>(data.touch[0].x));
- min_y = (std::min)(min_y, static_cast<u16>(data.touch[0].y));
- if (current_status == Status::Ready) {
- // First touch - min data (min_x/min_y)
- current_status = Status::Stage1Completed;
- status_callback(current_status);
- }
- if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
- data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
- // Set the current position as max value and finishes
- // configuration
- max_x = data.touch[0].x;
- max_y = data.touch[0].y;
- current_status = Status::Completed;
- data_callback(min_x, min_y, max_x, max_y);
- status_callback(current_status);
-
- complete_event.Set();
- }
- }};
+ SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {}, [&](Response::PadData data) {
+ constexpr u16 CALIBRATION_THRESHOLD = 100;
+
+ if (current_status == Status::Initialized) {
+ // Receiving data means the communication is ready now
+ current_status = Status::Ready;
+ status_callback(current_status);
+ }
+ if (data.touch[0].is_active == 0) {
+ return;
+ }
+ LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x, data.touch[0].y);
+ min_x = (std::min)(min_x, u16(data.touch[0].x));
+ min_y = (std::min)(min_y, u16(data.touch[0].y));
+ if (current_status == Status::Ready) {
+ // First touch - min data (min_x/min_y)
+ current_status = Status::Stage1Completed;
+ status_callback(current_status);
+ }
+ if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
+ data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
+ // Set the current position as max value and finishes
+ // configuration
+ max_x = data.touch[0].x;
+ max_y = data.touch[0].y;
+ current_status = Status::Completed;
+ data_callback(min_x, min_y, max_x, max_y);
+ status_callback(current_status);
+
+ complete_event.Set();
+ }
+ }};
Socket socket{host, port, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
complete_event.Wait();