diff options
Diffstat (limited to 'src/video_core/renderer_vulkan/blit_image.cpp')
| -rw-r--r-- | src/video_core/renderer_vulkan/blit_image.cpp | 41 |
1 files changed, 26 insertions, 15 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index 596323fb32..37213912e3 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -102,13 +102,16 @@ constexpr VkPipelineVertexInputStateCreateInfo PIPELINE_VERTEX_INPUT_STATE_CREAT .vertexAttributeDescriptionCount = 0, .pVertexAttributeDescriptions = nullptr, }; -constexpr VkPipelineInputAssemblyStateCreateInfo PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO{ - .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, - .primitiveRestartEnable = VK_FALSE, -}; + +VkPipelineInputAssemblyStateCreateInfo GetPipelineInputAssemblyStateCreateInfo(const Device& device) { + return VkPipelineInputAssemblyStateCreateInfo{ + .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, + .primitiveRestartEnable = device.IsMoltenVK() ? VK_TRUE : VK_FALSE, + }; +} constexpr VkPipelineViewportStateCreateInfo PIPELINE_VIEWPORT_STATE_CREATE_INFO{ .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, .pNext = nullptr, @@ -802,6 +805,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKe .pAttachments = &blend_attachment, .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, }; + const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); blit_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, @@ -809,7 +813,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKe .stageCount = static_cast<u32>(stages.size()), .pStages = stages.data(), .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pInputAssemblyState = &input_assembly_ci, .pTessellationState = nullptr, .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, @@ -833,6 +837,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePip } blit_depth_stencil_keys.push_back(key); const std::array stages = MakeStages(*full_screen_vert, *blit_depth_stencil_frag); + const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); blit_depth_stencil_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, @@ -840,7 +845,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePip .stageCount = static_cast<u32>(stages.size()), .pStages = stages.data(), .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pInputAssemblyState = &input_assembly_ci, .pTessellationState = nullptr, .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, @@ -885,6 +890,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipel .pAttachments = &color_blend_attachment_state, .blendConstants = {0.0f, 0.0f, 0.0f, 0.0f}, }; + const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); clear_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, @@ -892,7 +898,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipel .stageCount = static_cast<u32>(stages.size()), .pStages = stages.data(), .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pInputAssemblyState = &input_assembly_ci, .pTessellationState = nullptr, .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, @@ -940,6 +946,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline( .minDepthBounds = 0.0f, .maxDepthBounds = 0.0f, }; + const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); clear_stencil_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, @@ -947,7 +954,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline( .stageCount = static_cast<u32>(stages.size()), .pStages = stages.data(), .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pInputAssemblyState = &input_assembly_ci, .pTessellationState = nullptr, .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, @@ -970,6 +977,7 @@ void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRend } VkShaderModule frag_shader = *convert_float_to_depth_frag; const std::array stages = MakeStages(*full_screen_vert, frag_shader); + const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); pipeline = device.GetLogical().CreateGraphicsPipeline({ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, @@ -977,7 +985,7 @@ void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRend .stageCount = static_cast<u32>(stages.size()), .pStages = stages.data(), .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pInputAssemblyState = &input_assembly_ci, .pTessellationState = nullptr, .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, @@ -999,6 +1007,7 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend } VkShaderModule frag_shader = *convert_depth_to_float_frag; const std::array stages = MakeStages(*full_screen_vert, frag_shader); + const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); pipeline = device.GetLogical().CreateGraphicsPipeline({ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, @@ -1006,7 +1015,7 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend .stageCount = static_cast<u32>(stages.size()), .pStages = stages.data(), .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pInputAssemblyState = &input_assembly_ci, .pTessellationState = nullptr, .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, @@ -1029,6 +1038,7 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren return; } const std::array stages = MakeStages(*full_screen_vert, *module); + const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); pipeline = device.GetLogical().CreateGraphicsPipeline({ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, @@ -1036,7 +1046,7 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren .stageCount = static_cast<u32>(stages.size()), .pStages = stages.data(), .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pInputAssemblyState = &input_assembly_ci, .pTessellationState = nullptr, .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, @@ -1070,6 +1080,7 @@ void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass rende VkShaderModule frag_shader = is_target_depth ? *convert_float_to_depth_frag : *convert_depth_to_float_frag; const std::array stages = MakeStages(*full_screen_vert, frag_shader); + const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device); pipeline = device.GetLogical().CreateGraphicsPipeline({ .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = nullptr, @@ -1077,7 +1088,7 @@ void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass rende .stageCount = static_cast<u32>(stages.size()), .pStages = stages.data(), .pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, - .pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, + .pInputAssemblyState = &input_assembly_ci, .pTessellationState = nullptr, .pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO, .pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO, |
