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Diffstat (limited to 'src/video_core/texture_cache')
-rw-r--r--src/video_core/texture_cache/texture_cache.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index b95d9d8a39..62cd523073 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -260,7 +260,7 @@ void TextureCache<P>::TickFrame() {
largest.end(), [](const auto& a, const auto& b) { return a.first > b.first; });
for (size_t i = 0; i < std::min<size_t>(12, largest.size()); ++i) {
const Image& image = *largest[i].second;
- LOG_INFO(HW_GPU, " {} MiB: {:#x} {}x{}x{} layers {} levels {} format {} type {} flags {:#x}",
+ LOG_DEBUG(HW_GPU, " {} MiB: {:#x} {}x{}x{} layers {} levels {} format {} type {} flags {:#x}",
largest[i].first >> 20, image.gpu_addr, image.info.size.width, image.info.size.height,
image.info.size.depth, image.info.resources.layers, image.info.resources.levels,
static_cast<u32>(image.info.format), static_cast<u32>(image.info.type),
@@ -270,7 +270,7 @@ void TextureCache<P>::TickFrame() {
for (const auto& [format, total] : by_format) formats.emplace_back(total.first, format);
std::sort(formats.rbegin(), formats.rend());
for (size_t i = 0; i < std::min<size_t>(8, formats.size()); ++i) {
- LOG_INFO(HW_GPU, " format {}: {} MiB in {} images", formats[i].second, formats[i].first >> 20,
+ LOG_DEBUG(HW_GPU, " format {}: {} MiB in {} images", formats[i].second, formats[i].first >> 20,
by_format[formats[i].second].second);
}
if constexpr (requires { runtime.LogMemoryStatistics(); }) {
@@ -286,7 +286,7 @@ void TextureCache<P>::TickFrame() {
std::sort(shapes.rbegin(), shapes.rend());
for (size_t i = 0; i < std::min<size_t>(10, shapes.size()); ++i) {
const u64 key = shapes[i].second;
- LOG_INFO(HW_GPU, " created {}x: format {} type {} levels {} layers {} {}x{} (last at {:#x})",
+ LOG_DEBUG(HW_GPU, " created {}x: format {} type {} levels {} layers {} {}x{} (last at {:#x})",
shapes[i].first, key >> 56, (key >> 52) & 0xF, (key >> 48) & 0xF,
(key >> 36) & 0xFFF, (key >> 18) & 0x3FFFF, key & 0x3FFFF,
created_shapes[key].second);
@@ -1763,7 +1763,7 @@ ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
storage_info.native_tiling = gpu_memory->UsesNativeTiling();
if (storage_info.native_tiling && info.type == ImageType::e3D) {
// Switch 2 3D images (lighting/fog volumes) are rare: log each one's shape.
- LOG_INFO(HW_GPU, "3D image at {:#x}: {}x{}x{} levels {} format {} block {}x{}x{}",
+ LOG_DEBUG(HW_GPU, "3D image at {:#x}: {}x{}x{} levels {} format {} block {}x{}x{}",
gpu_addr, info.size.width, info.size.height, info.size.depth, info.resources.levels,
static_cast<u32>(info.format), info.block.width, info.block.height, info.block.depth);
}