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path: root/src/common/scm_rev.h
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* [frontend] Built-in auto updater (#3845)crueter2026-04-281-0/+3
* [cmake, frontend] Fix update checker and move to self-hosted Git (#3558)crueter2026-02-151-0/+1
* [frontend] Fix nightly update checker (#3444)crueter2026-02-011-1/+4
* [meta] allow customisation of auto-updater, remove hardcoded title names and ...lizzie2025-10-011-0/+3
* [cmake] fix OpenGL, git rev identifier (#2530)crueter2025-09-201-2/+2
* [cmake] enable clang-cl and WoA builds (#348)lizzie2025-09-091-3/+7
* Fix build ID and update checker (#148)swurl2025-06-051-0/+1
* Removed telemetry and anonymized SCM (git) stringsdarktux2025-04-041-3/+3
* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-3/+2
* common: Add additional SCM revision fieldsZach Hilman2019-10-051-0/+3
* gl_shader_disk_cache: Invalidate shader cache changes with CMake hashReinUsesLisp2019-02-061-0/+1
* Better Title Bar DisplayCaptV0rt3x2018-09-071-0/+2
* Format: Run the new clang format on everythingJames Rowe2018-01-201-1/+1
* common: Add build timestamp to scm_rev.bunnei2017-08-031-0/+1
* Gui: Change title bar to include build nameJames Rowe2017-02-231-0/+1
* License changepurpasmart962014-12-201-1/+1
* updated windows scm_rev code to use new styleShizZy2014-04-231-2/+1
* added scm rev generation on Linux/cmakebunnei2014-04-231-0/+14
* removed scm_rev.h from version controlbunnei2014-04-101-4/+0
* - removed deprecated version.hbunnei2014-04-081-4/+4
* fixed scm_rev_genbunnei2014-04-081-4/+4
* got rid of 'src' folders in each sub-projectbunnei2014-04-081-0/+4