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eglantine-cirakg
nx2
Mirror of github.com/cira0100/Eglantine-public nx2, a fork of Djihads80/Eglantine.
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path:
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src
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core
/
device_memory_manager.inc
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Author
Age
Files
Lines
*
Merge pull request #235 from CloudP4bbs/pr/asid-guard
Jonas
28 hours
1
-0
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+5
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core: do not index registered_processes with an unregistered ASID
Paulo Rossatto
2 days
1
-0
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+5
*
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Merge remote-tracking branch 'origin/fix/cold-hint-uploaded-memory' into test...
Takoroka
2 days
1
-0
/
+44
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*
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texture_cache: mark guest memory textures were uploaded from cold
Takoroka
3 days
1
-0
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+44
*
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nx2: count a mapped sparse tile as written
Takoroka
2 days
1
-4
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+2
*
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nx2: map and unmap sparse texture tiles (nx2:gpu 216)
Takoroka
2 days
1
-2
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+4
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*
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Gpu buffer readback to cpu. Fixing visible glitches such as missing collision...
néo Luigi
3 days
1
-0
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+32
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core: end device page runs where pages are unmapped or mapped again
Takoroka
4 days
1
-0
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+21
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nx2: give sparse regions memory only where the GPU writes
Takoroka
4 days
1
-16
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+28
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core: per-thread device memory translation cache
Takoroka
5 days
1
-12
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+14
*
Revert "Import experimental NS2 support and accumulated GPU fixes"
Takoroka
6 days
1
-2
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+1
*
Import experimental NS2 support and accumulated GPU fixes
yumekiru
6 days
1
-1
/
+2
*
[common/core/dynarmic] Optimize page table allocations (#4219)
Exverge
2026-09-09
1
-27
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+22
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[fmt] use {#:x} instead of 0x{:#x} (#4170)
lizzie
2026-07-25
1
-4
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+4
*
[core/device_memory_manager] use more pointer/iterator stable std::vector<> i...
lizzie
2026-07-07
1
-9
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+13
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[core] coalesce tracking entries for GPU (#3677)
lizzie
2026-03-08
1
-48
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+31
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[texture_cache, buffer_cache] Added TLS handling + changed command queue for ...
lizzie
2026-02-20
1
-1
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+43
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[core] Fix range batching using nil ranges (#3349)
lizzie
2026-01-19
1
-1
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+1
*
[tests] fix compile+linking issues with PlayTime (#3345)
lizzie
2026-01-19
1
-2
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+2
*
[buffer_cache] Add batching support for memory tracker updates (#3288)
CamilleLaVey
2026-01-18
1
-2
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+49
*
revert [vk] Fast UBO: fix tracking, resize heuristics, add debug guard (#2695...
CamilleLaVey
2025-10-09
1
-26
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+0
*
[vk] Fast UBO: fix tracking, resize heuristics, add debug guard (#2695)
Ribbit
2025-10-08
1
-0
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+26
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[cmake] enable clang-cl and WoA builds (#348)
lizzie
2025-09-09
1
-1
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+1
*
Merge pull request #13000 from liamwhite/skip-null-memory
Narr the Reg
2024-02-22
1
-4
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+8
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device_memory_manager: skip unregistered interfaces on invalidate
Liam
2024-02-12
1
-4
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+8
*
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scope_exit: Make constexpr
FearlessTobi
2024-02-19
1
-2
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+2
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*
SMMU: Ensure the backing address range matches the current
Fernando Sahmkow
2024-02-07
1
-0
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+7
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Device Memory Manager: ensure raster protection only within mapped device add...
Fernando Sahmkow
2024-01-31
1
-17
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+23
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DeviceMemory: Make counter types configurable
Fernando Sahmkow
2024-01-31
1
-9
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+9
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smmu: use new range mutex construction for protecting counters
Liam
2024-01-31
1
-10
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+1
*
device_memory_manager: fix ScratchBuffer indexing
Liam
2024-01-22
1
-3
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+2
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device_memory_manager: use unique_lock for update
Liam
2024-01-18
1
-14
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+8
*
nvdrv: use static typing for SessionId, smmu Asid types
Liam
2024-01-18
1
-14
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+14
*
SMMU: Fix Right Shift UB.
Fernando Sahmkow
2024-01-18
1
-2
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+2
*
SMMU: Fix 8Gb layout.
Fernando Sahmkow
2024-01-18
1
-5
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+5
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Core: Clang format and other small issues.
Fernando Sahmkow
2024-01-18
1
-15
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+35
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SMMU: Add continuity tracking optimization.
Fernando Sahmkow
2024-01-18
1
-3
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+49
*
SMMU: Simplify and remove old code.
Fernando Sahmkow
2024-01-18
1
-62
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+7
*
SMMU: Add Android compatibility
Fernando Sahmkow
2024-01-18
1
-5
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+2
*
GPU-SMMU: Estimate game leak and preallocate device region.
Fernando Sahmkow
2024-01-18
1
-4
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+4
*
SMMU: Fix Unregister on MultiAddress
Fernando Sahmkow
2024-01-18
1
-1
/
+1
*
SMMU: Implement physical memory mirroring
Fernando Sahmkow
2024-01-18
1
-3
/
+151
*
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2024-01-18
1
-8
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+64
*
SMMU: Implement backing CPU page protect/unprotect
Fernando Sahmkow
2024-01-18
1
-5
/
+77
*
Core: Initial implementation of device memory mapping
Fernando Sahmkow
2024-01-18
1
-0
/
+304