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* Revert "[hle] constexpr handler dispatch maps, introduce version gating (#448...PavelBARABANOV2026-10-1516-51/+84
* [hle] constexpr handler dispatch maps, introduce version gating (#4480)lizzie2026-10-134-50/+56
* [core/hle/service] remove duplicate Core::System& from some ServiceFramework ...lizzie2026-07-072-10/+12
* [video_core, hle] remove redundant parent references in system structs (#3908)lizzie2026-06-233-18/+24
* [time] fix: guard timezone out buffer logging (#3668)crueter2026-03-081-3/+9
* [meta] fix license headers (#2547)lizzie2025-09-211-0/+3
* [cmake] enable clang-cl and WoA builds (#348)lizzie2025-09-091-3/+3
* Port changes from Early Accessdarktux2025-04-0410-158/+163
* glue: load initial year setting as s32Liam2024-02-241-3/+4
* service: set: Fix GetSettingsItemValuegerman772024-02-241-5/+2
* scope_exit: Make constexprFearlessTobi2024-02-192-28/+49
* Close reference to TimeZoneBinary on game closeKelebek12024-02-172-0/+5
* service: set: Migrate ISystemSettingsServer to new IPCNarr the Reg2024-02-143-42/+20
* glue: use multi wait APILiam2024-02-071-82/+48
* Fix firmware timezone boot load check.Kelebek12024-02-031-0/+1
* service: use const references for input raw dataLiam2024-02-016-19/+24
* Remove a few hacks for clock setups, which seem to no longer be needed, but f...Kelebek12024-01-312-20/+13
* Move time services to new IPC.Kelebek12024-01-2712-691/+307
* Address review comments and fix compilation problemsFearlessTobi2024-01-253-3/+3
* Rework time service to fix time passing offline.Kelebek12024-01-2418-0/+2385