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* Revert "[hle] constexpr handler dispatch maps, introduce version gating ↵PavelBARABANOV2026-10-151-8/+7
| | | | | | | | | | | | | | | | | (#4480)" (#4532) This reverts commit 218c6705d950635bc18f8458d738a1996fb592b6. - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md). - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4532 Reviewed-by: lizzie <lizzie@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: Maufeat <sahyno1996@gmail.com>
* [hle] constexpr handler dispatch maps, introduce version gating (#4480)lizzie2026-10-131-7/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This PR primarily focuses on upbringing constexpr maps for handlers. Each time an HLE object of a service is construed, it registers it's own handlers, over and over. Regardless of whetever it needs them at the moment or not. Additionally we don't require to keep track of different function pointers amongst each object. This can be done by overriding the given function instead, as opposed to having a separate hash map for every given object. In other words: Remove handlers (and handlers_tipc) map for every instance then read from a static defined per-class. - [x] Migrate all HLE functions to new `frozen::map` constexpr time finder - [ ] Measure if this approach actually makes better codegen Optional: - [x] Properly gate all functions (that have versions commented next to them) - [x] Maybe store `HandlerFnP<>` and `const char*` separately, version gating can go in a different map as well Information such as name can be used on debug builds, but doesn't particularly help on release as one can consult an external reference (or have an annotated IPC map) Signed-off-by: lizzie <lizzie@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Co-authored-by: Maufeat <sahyno1996@gmail.com> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4480 Reviewed-by: Maufeat <sahyno1996@gmail.com> Reviewed-by: MaranBr <maranbr@eden-emu.dev>
* [hle] correct IClientProcess::RegisterClient, impl cmd 3100,3102 for ns:vm ↵lizzie2026-09-091-1/+12
| | | | | | | | | | | | | | | | | | | (#4376) ldn had wrong signature ns:vm had missing function stubs that would make some games assert on missing impl Signed-off-by: lizzie <lizzie@eden-emu.dev> - [x] I have read and followed the [Contribution Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/CONTRIBUTING.md#code-contributions). - [x] I have read and followed the [AI Policy](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/AI.md) - [x] I have read and followed the [Coding Guidelines](https://git.eden-emu.dev/eden-emu/eden/src/branch/master/docs/policies/Coding.md) to the best of my ability. ------------------- Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4376 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: Maufeat <sahyno1996@gmail.com>
* [nce, fs] tico support, fix FS bug that would nuke entire 'switch' folder ↵xbzk2026-07-231-0/+30
| | | | | | | | | | | | | | | (#4086) Contains the minimal set of functionalities to allow tico installer succeed, and tico work normally EXCEPT for game launching (which me or someone else will investigate later) First three commits are from PR 4012. The other six, kinda dizzy to explain each one. All were implemented based on tico source, switchbrew and libnx. Hopefully the commit messages will do. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/4086 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: Maufeat <sahyno1996@gmail.com>
* [common/logging] Simplify logging logic and fix issues when logging before ↵lizzie2026-03-121-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | system is created (#3688) - our logging code was bigger than spdlog itself, why???? just keep it simple - fix issues when logging before logging system is even started - removes the "initialized logging twice" issue - removes uneeded indirection in file logging - uses direct formatting instead of jumping hoopla-around the fmt::format() ressult - code duplication and dead code removal as usual I did explore dup2() but I think it's not worth the hassle I did try `fwopen()` but it's better if things are just kept as-is. there is a lot of noise because I removed a bunch of redundant files on logging and just put everything in one file now normally this wouldn't be a good idea, however consider: the complexity of logging; it's less than 500 lines... does it really need a whole subsystem?!?!?! ITS JUST LOGGING Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3688 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: DraVee <chimera@dravee.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
* [hle] fix spl being registered as 'spl' instead of 'spl:' (#3549)lizzie2026-02-151-2/+2
| | | | | | | | | Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3549 Reviewed-by: DraVee <dravee@eden-emu.dev> Reviewed-by: Maufeat <sahyno1996@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
* [meta] fix license headers (#2547)lizzie2025-09-211-0/+3
| | | | | | | Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2547 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
* [cmake] enable clang-cl and WoA builds (#348)lizzie2025-09-091-1/+1
| | | | | | | | | | | | | | Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
* core: remove ResultVal typeLiam2023-08-081-19/+29
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* settings,core,config_sys: Remove optional type from custom_rtc, rng_seedlat9nq2023-07-211-1/+2
| | | | core: Fix MSVC errors
* service: move hle_ipc from kernelLiam2023-03-011-8/+8
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* service: refactor server architectureLiam2023-02-211-8/+12
| | | | Converts services to have their own processes
* general: Convert source file copyright comments over to SPDXMorph2022-04-231-3/+2
| | | | | This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
* general: Remove MakeResult helpersMorph2021-11-021-13/+13
| | | | This is made obsolete by the presence of implicit constructors.
* service: Reduce header include overheadMorph2021-10-071-2/+0
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* service: Append service name prefix to common filenamesMorph2021-07-141-0/+175