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path: root/src/core/telemetry_session.cpp
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* general: Use console mode helper across projectlat9nq2023-08-221-2/+1
* general: Convert use_docked_mode to an enumerationlat9nq2023-08-221-1/+3
* settings,general: Rename non-confirming enumslat9nq2023-07-211-14/+12
* configure_audio: Implement ui generationlat9nq2023-07-211-1/+2
* configure_graphics_advance: Generate UI at runtimelat9nq2023-07-211-0/+2
* settings,video_core: Consolidate ASTC decoding optionslat9nq2023-07-211-1/+14
* settings: Enable FIFO relaxedlat9nq2023-05-021-2/+4
* telemetry_session: Make translate function staticlat9nq2023-05-021-1/+1
* configuration: Expose separate swap present modeslat9nq2023-05-021-1/+14
* remove static from pointer sized or smaller types for aesthetics, change cons...arades792023-02-141-2/+2
* add static lifetime to constexpr values to force compile time evaluation wher...arades792023-02-141-2/+2
* video_core: add null backendLiam2022-11-281-0/+2
* chore: make yuzu REUSE compliantAndrea Pappacoda2022-07-271-3/+2
* Settings: eliminate rescaling_factor.Fernando Sahmkow2021-11-161-2/+0
* remove-audio-stretching-settingMoonlacer2021-09-151-2/+0
* configure_graphics: Add GPU nvdec decoding as an optionameerj2021-08-161-2/+14
* Merge pull request #6696 from ameerj/speed-limit-renamebunnei2021-07-261-2/+2
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| * general: Rename "Frame Limit" references to "Speed Limit"ameerj2021-07-231-2/+2
* | general: Add setting shader_backendlat9nq2021-07-221-2/+2
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* core, input_common: Miscellaneous fixeslat9nq2021-06-281-3/+5
* general: Make most settings a BasicSettinglat9nq2021-06-281-1/+1
* configure_graphics: Add Accelerate ASTC decoding settingameerj2021-06-151-0/+1
* common: fs: Rework the Common Filesystem interface to make use of std::filesy...Morph2021-05-251-15/+32
* common: Move settings to common from core.bunnei2021-04-141-1/+1
* patch_manager: Remove usages of the global system instanceLioncash2020-11-181-2/+7
* settings: Preparation for per-game input settingsMorph2020-11-151-1/+1
* video_core: NVDEC Implementationameerj2020-10-261-0/+2
* common/telemetry: Migrate namespace into the Common namespaceLioncash2020-08-181-0/+2
* common/fileutil: Convert namespace to Common::FSLioncash2020-08-161-6/+6
* Rebase for per game settingsDavid Marcec2020-07-171-0/+2
* configuration: implement per-game configurations (#4098)lat9nq2020-07-091-11/+16
* yuzu: Add frontend settings for assembly shadersReinUsesLisp2020-05-191-0/+1
* UI: Replasce accurate GPU option for GPU Accuracy LevelFernando Sahmkow2020-04-221-2/+14
* CMakeLists: Specify -Wextra on linux buildsLioncash2020-04-151-3/+3
* core: settings: Add setting to enable vsync, which is on by default.bunnei2020-02-251-0/+1
* settings: Add settings for graphics backendReinUsesLisp2020-01-291-1/+11
* telemetry_session: Report renderer backendReinUsesLisp2019-12-021-0/+1
* telemetry_session: Use temporary to avoid writing the same enumReinUsesLisp2019-12-021-16/+11
* yuzu: Remove setting for using UnicornLioncash2019-07-111-1/+0
* yuzu: Remove CPU Jit setting from the UIfearlessTobi2019-07-041-1/+1
* core/telemetry_session: Remove unnecessary web service nulling out in destructorLioncash2019-05-281-2/+1
* core/telemetry_session: Remove usages of the global system accessorLioncash2019-05-281-28/+32
* core/telemetry_session: Only create the backend when we really need itzhupengfei2019-05-041-8/+9
* settings: Add new graphics setting for use_asynchronous_gpu_emulation.bunnei2019-03-061-0/+2
* settings: Hide shader cache behind a settingReinUsesLisp2019-02-061-0/+2
* web_service: move telemetry condition from TelemetrySession constructor to d...fearlessTobi2018-12-081-8/+4
* compatdb: Use a seperate endpoint for testcase submissionfearlessTobi2018-10-281-0/+9
* config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.bunnei2018-10-161-2/+2
* telemetry_session: Add missing includesLioncash2018-10-091-2/+4
* telemetry_session: Use a std::array in GenerateTelemetryId()Lioncash2018-10-091-2/+4