| Commit message (Expand) | Author | Age | Files | Lines |
| * | yuzu: show NVIDIA's DLSS files in the Graphics tab and fetch them from NVIDIA | Duck912 | 8 hours | 1 | -2/+2 |
| * | video_core: NVIDIA DLSS through NVIDIA Streamline in place of a game's DLSS | Duck912 | 8 hours | 1 | -0/+5 |
| * | fix: update BUILD_ID definition and improve path handling in GameListWorker | kraibse | 26 hours | 1 | -1/+2 |
| * | Merge remote-tracking branch 'origin/nx2' into fe-fsr31 | Duck912 | 26 hours | 1 | -2/+9 |
| |\ |
|
| | * | Merge pull request #320 from FranzQDH/fix-shortcut-null-loader | Jonas | 27 hours | 1 | -2/+9 |
| | |\ |
|
| | | * | Prevents crashes when creating game shortcuts by validating the loader before... | Franz | 33 hours | 1 | -2/+9 |
| * | | | video_core: replace Fortune's Weave's DLSS with AMD FSR 3.1 | Duck912 | 29 hours | 1 | -3/+3 |
| * | | | video_core: sharpen the temporal DLSS stand-in | Duck912 | 29 hours | 1 | -2/+4 |
| * | | | qt_common: name the FSR filter and frame generation entries by what they do | Duck912 | 29 hours | 2 | -6/+6 |
| |/ / |
|
| * | | qt_common: remove unused path capture to fix MSVC build | snowstormxd | 34 hours | 1 | -1/+1 |
| * | | Merge remote-tracking branch 'origin/nx2' into codex/upstream-loading-hotkeys | kraibse | 35 hours | 2 | -2/+4 |
| |\| |
|
| | * | loader: add NUP (Unencrypted (Archival) Package) container support | a55uka | 2 days | 2 | -2/+4 |
| * | | game_list: snapshot directory type before handing rows to the model | snowstormxd | 2 days | 2 | -6/+8 |
| * | | hotkeys: remove amiibo keyboard and controller shortcuts | snowstormxd | 2 days | 2 | -3/+2 |
| * | | game_list: discover loose dumps without walking their RomFS payloads | snowstormxd | 2 days | 5 | -94/+195 |
| |/ |
|
| * | boot Pokopia past audio init (Switch 2 heap limits, aud:u 1, stpl:u) (#77) | Alex | 3 days | 4 | -5/+34 |
| * | game_list, loader: find loose ExeFS dumps and show their name and icon | Meow | 4 days | 1 | -36/+84 |
| * | game_list: find loose ExeFS dumps in shallow scans | Meow | 4 days | 1 | -90/+141 |
| * | Added FSR 3 Upscaling and Frame Generation | Djihads80 | 4 days | 2 | -0/+21 |
| * | game_list: name loose ExeFS dumps after their game folder | Takoroka | 5 days | 1 | -1/+20 |
| * | Fixes for window name and about page | Djihads80 | 5 days | 2 | -3/+4 |
| * | Rebrand changes | Djihads80 | 5 days | 1 | -1/+1 |
| * | [video_core, settings] readback for nce invalidations (#4490) optimization an... | xbzk | 8 days | 1 | -4/+0 |
| * | [core] Support block-compressed NSZ and XCZ (#4552) | PavelBARABANOV | 8 days | 2 | -4/+9 |
| * | [patcher, ro, settings] runtime tls patch (#4492) optimization and nuke toggl... | xbzk | 2026-10-15 | 1 | -4/+0 |
| * | [video_core] Skip fragment shaders with known issues on non-NVIDIA drivers (#... | MaranBr | 2026-10-08 | 1 | -6/+0 |
| * | [settings] add PR4490 & PR4492 toggles (#4502) | xbzk | 2026-10-05 | 1 | -0/+8 |
| * | [settings,qt] merge of "disable controller applet" toggle with "controller ap... | xbzk | 2026-09-30 | 2 | -5/+1 |
| * | [buffer_cache] Simplify GPU fence synchronization and remove GPU buffer readb... | MaranBr | 2026-09-26 | 1 | -4/+1 |
| * | [common, ui] Refining UI for FX shaders for PC (#4426) | CamilleLaVey | 2026-09-15 | 1 | -0/+3 |
| * | [qt common] use ConfigurationShared translation context (#4430) | PavelBARABANOV | 2026-09-15 | 1 | -3/+3 |
| * | [vulkan, android] Add feature of post-processing shaders on Android (#4348) | CamilleLaVey | 2026-09-10 | 1 | -0/+1 |
| * | [qt] Update FAQ links (#3710) | lizzie | 2026-09-09 | 1 | -3/+2 |
| * | [file_sys] robust-er IPSwitch compiler (#3911) | lizzie | 2026-08-30 | 1 | -2/+3 |
| * | [core, hle, video_core, memory] Improve multi-process, display layers, dynami... | Maufeat | 2026-08-29 | 2 | -1/+55 |
| * | [qt_common/discord] fix boxart not being used (#4275) | lizzie | 2026-08-28 | 2 | -8/+6 |
| * | [common, settings] Fixes misaligned Aniso levels (#4295) | lizzie | 2026-08-24 | 1 | -3/+0 |
| * | [core, gpu, threads] Multithreading refactor (#4254) | CamilleLaVey | 2026-08-08 | 1 | -16/+13 |
| * | [fmt] use {#:x} instead of 0x{:#x} (#4170) | lizzie | 2026-07-25 | 1 | -1/+1 |
| * | [qt] remove stale compat list setting (#4202) | lizzie | 2026-07-12 | 3 | -5/+0 |
| * | [qt] nuke game compat list (again) (#4201) | lizzie | 2026-07-12 | 4 | -70/+4 |
| * | [video_core] Improve synchronization and refactor buffer cache timing logic (... | MaranBr | 2026-07-10 | 2 | -10/+13 |
| * | [buffer_cache] Add option to control GPU buffer readback (#4126) | MaranBr | 2026-06-27 | 1 | -0/+2 |
| * | [desktop] Add basic carousel view (#4112) | crueter | 2026-06-22 | 2 | -1/+2 |
| * | [desktop] Clean up game list code, fix external watcher crash, and fix macOS ... | crueter | 2026-06-19 | 4 | -150/+73 |
| * | [game_list] fix crash and flashing from the directory watcher (#4099) | BoiledElectricity | 2026-06-16 | 2 | -0/+12 |
| * | [hle] support passing arguments to homebrew applications (#4013) | xbzk | 2026-06-15 | 1 | -0/+2 |
| * | [qt] fix various crashes due to invalid/corrupted/outdated settings (#4070) | lizzie | 2026-06-14 | 1 | -4/+3 |
| * | [*] basic in-house cpp linting (#4039) | lizzie | 2026-06-04 | 9 | -32/+11 |
| * | [desktop] Rework game list to use MVP architecture (#4042) | crueter | 2026-06-02 | 8 | -0/+1432 |